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<html>
<head>
<title>LogicSim Applet</title>
</head>
<body>
<h1>LogicSim Applet</h1>
<div style="border: 1px solid grey; float:left">
<applet
archive = "LogicSim.jar"
code = "logicsim.Applet.class"
name = "LogicSim"
width = "900"
height = "500"
hspace = 0
vspace = 0
align = "top"
>
<param name="loadcircuit" value="circuits/Counter.lsim" />
<param name="startsimulation" value="true" />
</applet>
</div>
<br clear="all">
<p>Some functions like loading and saving are disabled when running as applet.</p>
<h3>How to use LogicSim applet</h3>
You need to upload the complete LogicSim installation directory to your webserver, especially the directories languages, circuits, modules and doc.
Open LogicSim/applet.html in webbrowser.
<p>Applet parameters:</p>
<ul>
<li>loadcircuit: filename of circuit to load on start-up</li>
<li>startsimulation=true: run simulation on start-up</li>
</ul>
To change other settings like language or gate design, you can upload logicsim.cfg to the webserver.
</body>
</html>

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2009-07-16
Polish translation by Wieslaw Soltes
Version 2.4 2009-01-09
Changes by Dieter Meier:
* stop simulation when new file is opened
* reset stopped simulation
* D FlipFlop with reset
* circuits BCD Adder and BCD Counte, modules segm1-7
2009-01-02
Export as PNG image
2008-11-22
Updated D-FlipFlop by Dieter Maier
Swedish translation and documentation by Uwe Zimmermann
2008-06-30
changed images for DFF, JKMSFF, JKCFF
added Dutch translation, by Ben Harkema
2007-09-25
fixed some layout problems on OS X
Version 2.3.3 2007-08-02
LogicSim can now run as applet in browser.
Renamed lanuages files to .txt, because some webserver configurations do not like .ini files.
Version 2.3.2 2007-06-13
Fixed bug of disappearing input-HIGH/LOW when removing a wire.
Added Reset-Button
2006-11-15
fixed bug with unconnected inputs, these are now treated as high
Version 2.3.1 2006-07-01
added confirmation prompt on new, open and quit
Version 2.3 2006-07-02
modules can now have up to 16 inputs and outputs
2006-03-07
fixed delete key bug
2006-01-19
added Italian language and manual, created by Prof. Riccardo Bianchi
fixed help menu
Version 2.1 2006-01-02
added internationalization support
added support for german language
added switch for different sets of symbols
added ISO-symbols, created by Prof. Riccardo Bianchi
Properties item in gate context menu is now disabled when gate has no properties
The Switch element can now be configured to be a traditional toggle button or a click button, which ist only on as long as the mouse button is held down.
2004-09-26
added Text Labels
Version 2.0 2001
JAVA-Version of LogicSim
added support for "modules", you can save a circuit as module and reuse it in another circuit
Version 1.0 1995-1996
Initial Version for Amiga, written in "PCQ-Pascal".
http://www.tetzl.de/alogicsim.html

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<html>
<head>
<title>LogicSim Kurzanleitung</title>
</head>
<body bgcolor=#ffffff>
<h2>LogicSim Kurzanleitung</h2>
<p>Aus der Liste auf der linken Seite werden Schaltkreise (Gatter) ausgewählt und auf
der Arbeitsfläche plaziert.</p>
<p>Zum Verkabeln auf den Ausgang (rechte Seite) eines Gatters klicken und das Kabel bis zum Eingang (linke Seite) eines Gatters
führen. Mit Shift und Mausklick auf ein bestehendes Kabel wird ein neues Kabel
an diese Stelle angeschlossen.</p>
<p>Gatter und Kabel können durch Anklicken aktiviert, und mittels der
Entfernen-Taste gelöscht werden.</p>
<p>Bei einigen Gattern (z.B. Clock, MonoFlop, LCD, TextLabel) können Einstellungen verändert werden, indem im
Kontext-Menü (rechte Maustaste) des Gatters "Properties" gewählt wird.</p>
<br><br>
<p>Für manche Gatter (AND, OR, XOR, usw) kann die Anzahl der Eingänge in der Auswahlbox
unter der Gatterliste eingestellt werden.<br>
Die Gatter verhalten sich dann, als wären
sie auf diese Weise verbunden:</p>
<img src="images/and4input.gif">
<br clear=all>
<b>Eingangsbeschaltung</b>
<img src="images/input.gif" align=right valign=top>
<p>Mit dem "input inverter" wird der Pegel auf einem Kabel am Eingang eines Gatters negiert.
Zum Platzieren den Negator aus der Liste wählen und auf den Eingang eines Gatters klicken.<br>
Mit "input high" und "input low" können Eingänge auf einen bestimmten Pegel gesetzt werden, ohne
dass ein Kabel daran angeschlossen werden muss.<br>
Zum Rücksetzen eines Eingangs auf das normale Verhalten wird ein "normal input" auf dem entsprechenden
Eingang platziert.</p>
<br clear=all>
<br>
<h4>Erstellen eines Moduls</h4>
<p>In einem Modul ist eine Schaltung zusammengefasst, die dann als Gatter
in einer anderen Schaltung verwendet wird.</p>
<p>Zum Erstellen aus dem Menü "Module" den Menüpunkt "Create Module" auswählen.
In den geöffneten Dialog wird die Beschreibung des Moduls eingetragen.
Der "Module Name" ist gleichzeitig der Dateiname des Moduls. Das "Module Label"
ist die Beschriftung des Gatters. </p>
<p>Nach Drücken der "Use" Schaltfläche erscheinen Input-/Output-Gatter, welche
die Ein-/Ausgänge des Moduls repräsentieren.
Die LogicSim Schaltung wird daran angeschlossen.
Zum Test des Moduls können an die Eingänge des Input Gatters
Schalter und an die Ausgänge des Output Gatters LEDs angeschlossen werden.</p>
<p>Beim Speichern wird das Modul unter dem angegebenen Namen im "modules" Verzeichnis
gespeichert. Daraufhin erscheint es in der Gatter-Liste und kann in eine neue
Schaltung eingebaut werden.</p>
<p>Als Beispiel "FullAdder.mod" aus dem "modules" Verzeichnis öffnen. Dieses Modul
wird in der Schaltung "5 Bit Adder.lsim" verwendet.</p>
<br>
<img src="images/ls1.gif"><br>5 Bit Addierschaltung, in der fünf Volladder Module verwendet werden.<br><br>
<img src="images/ls2.gif"><br>Volladder Modul
</body>
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<html>
<head>
<title>LogicSim Manual</title>
</head>
<body bgcolor=#ffffff>
<h2>LogicSim Manual</h2>
<p>Select circuits from the list on the left side and place them on the work panel.</p>
<p>To connect click on an output of a circuit (right side) and draw the wire to an input of a circuit.
Hold down shift while clicking somewhere on a wire to connect a new wire to this point.</p>
<p>Circuits and Wires can be activated by clicking on them and then deleted with the DEL key.</p>
<p>You can change settings on some circuts (clock, MonoFlop, LCD, TextLabel) by selecting "Properties" in their
context-menus.
<br><br>
<p>It is possible to change the number of inputs for some circuits (AND, OR, XOR, etc) with combo box
below the circuits list. These circuits act as they were connected like this:</p>
<img src="images/and4input.gif">
<br clear=all>
<b>circuit inputs</b>
<img src="images/input.gif" align=right valign=top>
<p>With the "input inverter" you can invert the level of a wire at the input of a circuit.
To place the inverter, select it from the list and click on a circuit input.</p>
<p>An input can be set to a defined level by using "input high" and "input low", without having to connect
a wire to it.</p>
<p>To reset an input to normal behaviour, use "normal input" on it.
</p>
<br clear=all>
<br>
<h4>Module Creation</h4>
<p>A module contains a complete LogicSim circuit system that can be used as a single circuit element.</p>
<p>Select "Create Module" from the "Module" menu. Enter the module description in
the appearing dialog. "Module Name" is the filename under wich the module is saved later, "Module Label" is
the label on the module symbol.</p>
<p>After pressing the "Use" button an "input" and an "output" circuit will appear. These represent the module in/outputs.
Connect your circuit to them. You can connect Switches to the "INPUT" and LED's to the "OUTPUT" element to test the module.</p>
<p>After saving the module using the save button, it will appear in the circuits list and can be used in
a new circuit.</p>
<p>Open "FullAdder.mod" from the "modules" directory for an example. This module is used in the "5 Bit Adder.lsim" circuit.</p>
<br>
<img src="images/ls1.gif"><br>5 Bit adder using five FullAdder Modules.<br><br>
<img src="images/ls2.gif"><br>FullAdder Module
</tr></table>
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<head>
</head>
<h2>LogicSim - Manuel de l'utilisateur</h2>
<p>Sélectionnez les composants dans la barre latérale de gauche et placez-les sur le plan de travail.</p>
<p>Pour les connecter cliquez sur la sortie d'un composant (du côté droit) et tirez un câble vers l'entrée de l'autre composant (du côté gauche).</p>
<p>Enfoncez la touche Shift en cliquant sur un câble pour connecter un nouveau câble à cet endroit.</p>
<p>Les composants et les câbles peuvent être sélectionnés en cliquant dessus et effacés avec la touche DEL.</p>
<p>Vous pouvez changer la configuration de certains composants (Boutons, Horloge, Monostable, Afficheur, etc.) en sélectionnant "Propriétés" dans le menu contextuel.</p>
<p>Il est possible de changer le nombre d'entrée pour certains composants (AND, OR, XOR, etc.) avec la liste déroulante placée sous la liste des composants.</p>
<p>Ces composants agiront comme s'ils étaient connectés ainsi :</p>
<p ><img width=83 height=77 src="images/and4input.gif"><br >
<b>Entrées de composants</b>
<img width=204 height=90 src="images/input.gif" align=right valign=top >
<p>Avec l'option "Entrée inversée" (dans la liste des composants) on peut inverser le niveau d'un câble à l'entrée d'un composant. Pour mettre en place une inversion, sélectionnez-la dans la barre latérale et cliquez sur une entrée de composant.</p>
<p>Une entrée peut être configurée à un niveau défini en utilisant les options "Entrée au niveau haut" ou "Entrée au niveau bas" sans avoir besoin de leur connecter un câble.</p>
<p>Pour rétablir le comportement normal de l'entrée, utilisez l'option "Entrée normale".</p>
<h4>Création de module</h4>
<p>Un module est un shéma LogicSim complet qui peut être réutilisé comme un simple composant.</p>
<p>Sélectionnez l'option "Créer un module" du menu "Module". Dans la boite de dialogue "Propriétés du module", saisissez le nom sous lequel le fichier du module sera enregistré et la description de celui-ci. L'étiquette est la légende qui sera affichée sur le symbole du module.</p>
<p>Après avoir cliqué sur le bouton "Valider" deux composants, "input" et "output", vont apparaître. Ils représentent les entrées et sorties du module. Connectez-leur votre shéma. Vous pouvez ajouter des boutons en entrée et des LED en sortie pour tester le module.</p>
<p>Après avoir sauvegardé votre module avec le bouton "Enregistrer" il apparaîtra dans la liste des circuits et pourra être utilisé comme un nouveau composant.</p>
<p>Ouvrez "FullAdder.mod" situé dans le répertoire "modules" pour voir un exemple. Ce module est utilisé dans le shéma "5 Bit Adder.lsim".</p>
<p class=MsoNormal><br>
<img width=420 height=278 src="images/ls1.gif"><br>
<br>
<img width=420 height=278 src="images/ls2.gif"></p>
</div>
</body>
</html>

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<html>
<head>
<meta name="author" content="Riccardo Bianchi - rbianchi@itisrn.it" >
<title>Manuale LogicSim</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" >
<style type="text/css">
<!--
.style1 {color: #FF0000}
-->
</style>
</head>
<body bgcolor="#ffffff">
<h2>Manuale d'uso di LogicSim.</h2>
<p>Selezionare la porta logica o il dispositivo dall'elenco presente nella parte sinistra della finestra e posizionarlo nell'area di lavoro. </p>
<p>Per collegare tra loro i dispositivi cliccare con il mouse sull'uscita di un dispositivo (posta sulla destra) e l'ingresso di un altro (posto,ovviamente, sulla sinistra). Tenere premuto il tasto SHIFT e cliccare su un punto qualsiasi di un filo per collegare un nuovo filo in quel punto. </p>
<p>Fili e dispositivi possono essere selezionati con un click del mouse e cancellati con il tasto CANC. </p>
<p>I settaggi di alcuni dispositivi (clock, Monostabile, LCD, Etichetta di testo, Delay vari) possono essere cambiati selezionando la voce Propriet&agrave; dal men&ugrave; contestuale (visualizzabile cliccando con il tasto destro del mouse sul dispositivo).</p>
<p>Per alcuni dispositivi &egrave; possibile cambiare il numero di ingressi (AND, OR, XOR, etc) impostando il valore nella Combo Box <strong>Ingressi</strong> presente in fondo alla lista dei dispositivi. Circuiti a pi&ugrave; di due ingressi vengono considerati connessi in questo modo: </p>
<h3><img src="images/and4inputiso.gif" alt="Esempio di implementazione di un AND a 4 ingressi" width="203" height="173" > </h3>
<h3><br clear="all" >
<b>Ingresso dei dispositivi </b>
<img src="images/inputiso.gif" alt="Esempio di impostazione degli ingressi di una porta AND" width="198" height="89" align="right" valign="top" ></h3>
<p>E' possibile intervenire sul tipo di ingressi di un dispositivo e sul livello logico presente su di essi.
Con <strong>&quot;Ingresso NEGATO&quot;</strong> viene invertito il livello logico presente sul filo collegato all'ingresso del dispositivo. Per posizionare la negazione basta cliccare sulla voce <strong>Ingresso NEGATO </strong> presente nella lista di sinistra e cliccare sull'ingresso del dispositivo che si intende negare.</p>
<p>E' anche possibile bloccare un ingresso a livello logico ALTO o BASSO mediante le voci <strong>&quot;Ingresso ALTO&quot;</strong> e <strong>&quot;Ingresso BASSO&quot;</strong> senza collegare ad essi un filo con le stesse modalit&agrave; viste in precedenza per l'ingresso negato.. </p>
<p>Per riportare l'ingresso al funzionamento normale basta ripetere l'operazione dopo avere selezionato <strong>&quot;Ingresso NORMALE&quot; </strong>dalla lista.</p>
<h3> Creazione di Moduli.</h3>
<p>Un Modulo contiene un circuito completo (sempre realizzato con LogicSim) che pu&ograve; essere usato come singolo elemento di un altro circuito. </p>
<p>Dopo avere disegnato lo schema del circuito logico che comporr&agrave; il modulo, selezionare <strong>&quot;Crea Modulo&quot;</strong> dal men&ugrave; <strong>Modulo</strong>. Nella finestra che apparit&agrave; inserire la descrizione della funzione svolta dal circuito. Il testo inserito nella casella <strong>Nome Modulo</strong> sar&agrave; il nome del file in cui il modulo stesso sar&agrave; salvato successivamente, mentre quanto inserito nella casella <strong>&quot;Etichetta Modulo&quot;</strong> sar&agrave; il testo con cui il modulo verr&agrave; contrassegnato una volta inserito in un circuito. </p>
<p>Dopo aver cliccato sul pulsante OK, appariranno un circuito &quot;INPUT&quot; e un circuito &quot;OUTPUT&quot; che rappresentano rispettivamente gli ingressi e le uscite con cui il modulo stesso si interfaccer&agrave; con i componenti del circuito in cui verr&agrave; inserito. Per testare il modulo sar&agrave; quindi sufficiente collegare degli Switch agli ingressi e dei led alla/alle uscite, come si pu&ograve; vedere in <a href="#fulladder">figura</a>. </p>
<p>Una volta salvato il modulo apparir&agrave; nell'elenco dei dispositivi e potr&agrave; essere usato in un nuovo circuito. </p>
<p>A titolo di esempio si pu&ograve; aprire il circuito &quot;FullAdder.mod&quot; dalla cartella &quot;modules&quot;. Questo modulo &egrave; usato nel circuito &quot;5 Bit Adder.lsim&quot; sotto riportato e distribuito insieme a LogicSim. </p>
<p><br >
<img src="images/ls1ita.gif" alt="Sommatore a 5 bit realizzato con moduli Full Adder" width="420" height="276" ><br >
Sommatore a 5 bit realizzato con 5 moduli Full Adder.<br >
<br >
<a name="fulladder" id="fulladder"></a><img src="images/ls2iso.gif" alt="Modulo Full Adder" width="420" height="276" ><br >
Modulo FullAdder.</p>
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<html>
<head>
<title>LogicSim snabbmanual</title>
</head>
<body bgcolor=#ffffff>
<h2>LogicSim snabbmanual</h2>
<p>Grindar väljs från listan på vänstra sidan och placeras på arbetsytan.</p>
<p>Ledningar dras genom att klicka på utgången (på högra sidan) av en grind, sedan dras ledningen fram till ingången
(vänstra sidan) av en annan grind där man klickar en gång till. Med hjälp av ESC-tangenten kan en kabeldragning
avbrytas. Med shift-klick på en redan dragen ledning kan en förgrening av denna ledning genereras.</p>
<p>Grindar och ledningar kan aktiveras med en musklick och sen tas bort med DEL-tangenten.</p>
<p>Vissa grindar (t.ex. Clock, Monoflop, LCD, TextLabel) har egenskaper som kan ändras via punkten "Properties" i
grindens snabbmeny (höger musklick).</p>
<br><br>
<p>För enkla grindar (AND, OR, XOR, osv) kan man välja antalet ingångar i boxen under
komponentlistan. Detta görs innan man väljer grinden från komponentlistan, dvs det går inte att i efterhand
byta antalet ingångar. Grindar med fler än två ingångar beter sig i simuleringen som flera kaskadkopplade grindar:</p>
<img src="images/and4input.gif">
<br clear=all>
<h4>Grindingångar</h4>
<img src="images/input.gif" align=right valign=top>
<p>Funktionen "input inverter" gör det möjligt att invertera ingången av en grind som redan finns placerad på
arbetsytan. Först aktiveras funktionen genom att klicka på punkten i komponentlistan, sedan väljer man grindens ingång
och klickar på ingångssymbolen.<br>
Funktionerna "input high" och "input low" används på ett liknanden sätt för att definera signalen på oanvända
ingångar.<br>
För att återgå till det normala beteende av en ingång används funktionen "normal input".</p>
<br clear=all>
<br>
<h4>Bygga en modul</h4>
<p>En modul är en koppling som kan användas som en grind med ingångar och utgångar
i en annan koppling</p>
<p>För att bygga en modul väljs punkten "Create Module" ur menyn "Module". I
dialogrutan fylls i modulens beskrivning. "Module Name" blir modulens filnamn när den
sparas. "Module Label" syns som text vid grinden i kopplingsschemat.</p>
<p>Efter aktivering av rutan "Use" skapas två till block på arbetsytan, input- och output-grindar. Dessa block
representerar modulens in- och utgångar. Mellan dessa block och kopplingen dras ledningar för
in- och utgångssignaler till modulen.
In- och utgångarna kan testas genom att koppla dit brytare och LEDar.</p>
<p>Modulen sparas i underkatalogen "modules". Därefter finns modulen med längst ner i komponentlistan och kan användas i
nya kopplingar.</p>
<p>Ett exempel på moduler finns i komponenten "FullAdder" som finns som modulfil "FullAdder.mod" i
katalogen "modules". Modulfilen kan öppnas direkt i LogicSim. Modulen "FullAdder" används i
exempelkopplingen "5 Bit Adder.lsim".</p>
<br>
<img src="images/ls1.gif"><br>5 bit adderare som innehåller fem "FullAdder" moduler.<br><br>
<img src="images/ls2.gif"><br>Kopplingen i modulen "FullAdder".
</body>
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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
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and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
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a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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[menu]
MENU_FILE=Datei
MENU_NEW=Neu
MENU_OPEN=Öffnen...
MENU_SAVE=Speichern
MENU_SAVEAS=Speichern als...
MENU_EXPORT=Export...
MENU_PRINT=Drucken...
MENU_EXIT=Beenden
MENU_MODULE=Module
MENU_CREATEMODULE=Modul erstellen
MENU_MODULEPROPERTIES=Modul Eigenschaften
MENU_SETTINGS=Einstellungen
MENU_PAINTGRID=Gitter zeichnen
MENU_GATEDESIGN=Gatter Design
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Sprache
MENU_HELP=Hilfe
MENU_ABOUT=Über LogicSim
[context menu]
MENU_REMOVEGATE=Gatter löschen
MENU_PROPERTIES=Eigenschaften
MENU_DELETEMODULE=Modul löschen
[messages]
MESSAGE_INPUTS=Eingänge
MESSAGE_DELETE=Wollen Sie die Datei %s wirklich löschen?
MESSAGE_LANGUAGE_RESTART=LogicSim muss neu gestartet werden.
MESSAGE_SAVEDIALOG=Schaltung speichern
MESSAGE_ENTER_TIME_HIGH=Dauer High-Pegel (ms)
MESSAGE_ENTER_TIME_LOW=Dauer Low-Pegel (ms)
MESSAGE_MODULE_NAME=Modul-Name
MESSAGE_MODULE_DESCRIPTION=Beschreibung
MESSAGE_MODULE_LABEL=Beschriftung
MESSAGE_MODULE_IMAGE=Bild
MESSAGE_ENTER_LABEL=Text eingeben
MESSAGE_REALLYNEW=Die Schaltung wurde verändert.\nWollen Sie wirklich die aktuelle Schaltung verwerfen?
[tooltip texts]
TOOLTIP_ADDPOINT=Punkt zu Kabel hinzufügen
[messages in status bar]
STATUS_INPUTNORMAL=Auf Eingang klicken, um aktuelle Einstellung zu Entfernen
STATUS_INPUTINV=Auf Eingang klicken, um Eingangsnegator zu setzen
STATUS_INPUTHIGH=Auf Eingang klicken, um ihn auf High zu setzen
STATUS_INPUTLOW=Auf Eingang klicken, um ihn auf Low zu setzen
STATUS_ADDPOINT=Auf Kabel klicken, um Punkt einzufügen
STATUS_REMOVEPOINT=Auf Punkt klicken, um ihn aus dem Kabel zu entfernen
STATUS_SAVED=Schaltung %s gespeichert
STATUS_SETINPUT=Auf Eingang klicken um Kabel dort anzuschließen
STATUS_CONNECTED=angeschlossen
STATUS_ABORTED=abgebrochen
[error messages]
ERROR_NOMODULE=Die Schaltung ist kein Modul
ERROR_FILENOTFOUND=Datei nicht gefunden
ERROR_READ=Lesefehler
ERROR_FILECORRUPTED=Falsches Dateiformat (falsche LogicSim-Version?)
ERROR_CLASS=Java-Klasse nicht gefunden (falsche LogicSim-Version?)
ERROR_SAVE=Fehler beim Speichern
ERROR_MODULENOTFOUND=Konnte das Modul \n%s nicht finden\nBitte kopieren Sie das erforderliche Modul in das Verzeichnis modules.
ERROR_APPLET=Diese Funktion steht im Applet nicht zur Verfügung.\nBitte laden Sie LogicSim herunter und starten es als Applikation.
[BUTTONS]
BUTTON_SIMULATE=Simulieren
BUTTON_RESET=Reset
BUTTON_REMOVE_WIRE_POINT=Punkt aus Kabel entfernen
BUTTON_USE=Benutzen
BUTTON_CANCEL=Abbrechen
[GATES]
GATE_SWITCH=Schalter
GATE_SWITCH_TYPE=Schalter-Typ
GATE_SWITCH_TOGGLE=Umschalt-Knopf
GATE_SWITCH_CLICK=Klick-Knopf
GATE_LED=LED
GATE_AND=AND
GATE_NAND=NAND
GATE_OR=OR
GATE_NOR=NOR
GATE_NOT=NOT (Negator)
GATE_XOR=XOR (Antivalenz)
GATE_EQUIVALENCE=<-> (Equivalenz)
GATE_NORMALINPUT=Normaler Eingang
GATE_INPUT_INVERTER=Eingangsnegator
GATE_INPUT_HIGH=Eingang High
GATE_INPUT_LOW=Eingang Low
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (Flankengesteuert)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Clock
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=Einschaltverzögerung
GATE_TURNOFFDELAY=Ausschaltverzögerung
GATE_BINARYINPUT=Binäreingabe
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-Segment-Anzeige
GATE_TEXTLABEL=Textfeld
GATE_BINARYINPUT_DISPLAYTYPE=Anzeigetyp
GATE_BINARYINPUT_PROPERTIES=Binäreingabe Eigenschaften
GATE_BINARYINPUT_HEX=Hexadezimal (00..FF)
GATE_BINARYINPUT_DEC=Dezimal (00..99)
GATE_LCD_PROPERTIES=LCD Einstellungen
GATE_MONOFLOP_PROPERTIES=MonoFlop Einstellungen
GATE_TURNONDELAY_TIME=Verzögerungszeit (ms)
GATE_TURNOFFDELAY_TIME=Verzögerungszeit (ms)

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[menu]
MENU_FILE=File
MENU_NEW=New
MENU_OPEN=Open...
MENU_SAVE=Save
MENU_SAVEAS=Save As...
MENU_EXPORT=Export...
MENU_PRINT=Print...
MENU_EXIT=Exit
MENU_MODULE=Module
MENU_CREATEMODULE=Create Module
MENU_MODULEPROPERTIES=Module Properties
MENU_SETTINGS=Settings
MENU_PAINTGRID=paint grid
MENU_GATEDESIGN=gate design
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Language
MENU_HELP=Help
MENU_ABOUT=About LogicSim
[context menu]
MENU_REMOVEGATE=Remove Gate
MENU_PROPERTIES=Properties
MENU_DELETEMODULE=Delete Module
[messages]
MESSAGE_INPUTS=Inputs
MESSAGE_DELETE=Do you really want to delete\n%s ?
MESSAGE_LANGUAGE_RESTART=LogicSim needs to be restarted.
MESSAGE_SAVEDIALOG=Save Circuit file
MESSAGE_ENTER_TIME_HIGH=Enter time for HIGH level (ms)
MESSAGE_ENTER_TIME_LOW=Enter time for LOW level (ms)
MESSAGE_MODULE_NAME=module name
MESSAGE_MODULE_DESCRIPTION=description
MESSAGE_MODULE_LABEL=module label
MESSAGE_MODULE_IMAGE=module image
MESSAGE_ENTER_LABEL=Enter Label
MESSAGE_REALLYNEW=The circuit has been modified.\nDo you really want to discard the current circuit?
[tooltip texts]
TOOLTIP_ADDPOINT=add point to wire
[messages in status bar]
STATUS_INPUTNORMAL=click on input to remove input setting
STATUS_INPUTINV=click on input to set inverter
STATUS_INPUTHIGH=click on input to set it to high level
STATUS_INPUTLOW=click on input to set it to low level
STATUS_ADDPOINT=click on wire to add point
STATUS_REMOVEPOINT=click on wire point to remove it
STATUS_SAVED=Circuit saved to %s
STATUS_SETINPUT=click on input to connect
STATUS_CONNECTED=connected
STATUS_ABORTED=aborted
[error messages]
ERROR_NOMODULE=circuit is not a module
ERROR_FILENOTFOUND=File not found
ERROR_READ=error reading file (wrong LogicSim-version?)
ERROR_FILECORRUPTED=file corrupted (wrong LogicSim-version?)
ERROR_CLASS=class not found
ERROR_SAVE=Error saving file
ERROR_MODULENOTFOUND=Could not find Module\n%s\nplease copy the correct Module to the modules directory
ERROR_APPLET=This function is not available when running as applet.\nPlease download LogicSim and run it as application.
[BUTTONS]
BUTTON_SIMULATE=simulate
BUTTON_RESET=reset
BUTTON_REMOVE_WIRE_POINT=remove point from wire
BUTTON_USE=Use
BUTTON_CANCEL=Cancel
[GATES]
GATE_SWITCH=Switch
GATE_SWITCH_TYPE=Switch-Type
GATE_SWITCH_TOGGLE=Toggle-Button
GATE_SWITCH_CLICK=Click-Button
GATE_LED=LED
GATE_AND=AND
GATE_NAND=NAND
GATE_OR=OR
GATE_NOR=NOR
GATE_NOT=NOT (Inverter)
GATE_XOR=XOR (Antivalence)
GATE_EQUIVALENCE=<-> (Equivalence)
GATE_NORMALINPUT=Normal Input
GATE_INPUT_INVERTER=Input Inverter
GATE_INPUT_HIGH=Input High
GATE_INPUT_LOW=Input Low
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (edge triggered)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Clock
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=turn on delay
GATE_TURNOFFDELAY=turn off delay
GATE_BINARYINPUT=binary input
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-segment display
GATE_TEXTLABEL=Text Label
GATE_BINARYINPUT_DISPLAYTYPE=Display Type
GATE_BINARYINPUT_PROPERTIES=Binary Input Properties
GATE_BINARYINPUT_HEX=Hexadecimal (00..FF)
GATE_BINARYINPUT_DEC=Decimal (00..99)
GATE_LCD_PROPERTIES=LCD Properties
GATE_MONOFLOP_PROPERTIES=MonoFlop Properties
GATE_TURNONDELAY_TIME=Enter Delay Time (ms)
GATE_TURNOFFDELAY_TIME=Enter Delay Time (ms)

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[menu]
MENU_FILE=Fichero
MENU_NEW=Nuevo
MENU_OPEN=Abrir...
MENU_SAVE=Guardar
MENU_SAVEAS=Guardar como...
MENU_EXPORT=Exportar...
MENU_PRINT=Imprimir...
MENU_EXIT=Salir
MENU_MODULE=Módulo
MENU_CREATEMODULE=Crear Módulo
MENU_MODULEPROPERTIES=Propiedades del Módulo
MENU_SETTINGS=Preferencias
MENU_PAINTGRID=Visibilidad Rejilla activar/desactivar
MENU_GATEDESIGN=Tipo de símbolo en puertas
MENU_GATEDESIGN_DIN=DIN
MENU_GATEDESIGN_ISO=ISO
MENU_LANGUAGE=Lenguaje
MENU_HELP=Ayuda
MENU_ABOUT=Acerca de LogicSim
[context menu]
MENU_REMOVEGATE=Borrar Componente
MENU_PROPERTIES=Propiedades
MENU_DELETEMODULE=Borrar Módulo
[messages]
MESSAGE_INPUTS=Entradas
MESSAGE_DELETE= Realmente desea borrar\n%s?
MESSAGE_LANGUAGE_RESTART=Necesita reiniciar LogicSim.
MESSAGE_SAVEDIALOG=Guardar circuito en un fichero
MESSAGE_ENTER_TIME_HIGH=Introduzca tiempo (msg) para el nivel ALTO
MESSAGE_ENTER_TIME_LOW=Introduzca tiempo (msg) para el nivel BAJO
MESSAGE_MODULE_NAME=nombre del subcircuito
MESSAGE_MODULE_DESCRIPTION=comentario
MESSAGE_MODULE_LABEL=etiqueta para el subcircuito
MESSAGE_MODULE_IMAGE=imagen para el subcircuito
MESSAGE_ENTER_LABEL=Introduzca la etiqueta
MESSAGE_REALLYNEW=El circuito se ha modificado.\n¿Realmente desea descartar los cambios?
[tooltip texts]
TOOLTIP_ADDPOINT=Añade punto de conexión
[messages in status bar]
STATUS_INPUTNORMAL=pulsa en la entrada para eliminar sus ajustes
STATUS_INPUTINV=pulsa en la entrada para invertirla
STATUS_INPUTHIGH=pulsa en la entrada para colocarla a nivel alto
STATUS_INPUTLOW=pulsa en la entrada para colocarla a nivel bajo
STATUS_ADDPOINT=pulsa en el cable para colocar conexión
STATUS_REMOVEPOINT=pulsa en la conexión para eliminarla
STATUS_SAVED=Circuito guardado como %s
STATUS_SETINPUT=Pulsa en la entrada para conectarla
STATUS_CONNECTED=conectado
STATUS_ABORTED=abortado
[error messages]
ERROR_NOMODULE=el circuito no es un Módulo
ERROR_FILENOTFOUND=Fichero no encontrado
ERROR_READ=Error leyendo el fichero (¿Creado con otra versión de LogicSim?)
ERROR_FILECORRUPTED=Fichero en mal estado (¿Creado con otra versión de LogicSim?)
ERROR_CLASS=Clase no encontrada
ERROR_SAVE=Error guardando el fichero
ERROR_MODULENOTFOUND=No puedo encontrar el Módulo\n%s\npor favor copia el Módulo correcto en el directorio de Módulos
ERROR_APPLET=Esta utilidad no se encuentra disponible cuando se ejecuta como applet.\nPor favor descarga LogicSim y ejecútalo como aplicación.
[BUTTONS]
BUTTON_SIMULATE=simular
BUTTON_RESET=reset
BUTTON_REMOVE_WIRE_POINT=eliminar punto de conexión
BUTTON_USE=Usa
BUTTON_CANCEL=Cancelar
[GATES]
GATE_SWITCH=Pulsador
GATE_SWITCH_TYPE=Tipo de pulsador
GATE_SWITCH_TOGGLE=Con enclavamiento
GATE_SWITCH_CLICK=Momentáneo
GATE_LED=LED
GATE_AND=AND (Y)
GATE_NAND=NAND (NO-Y)
GATE_OR=OR (O)
GATE_NOR=NOR (NO-O)
GATE_NOT=NOT (Inversor)
GATE_XOR=XOR (O exclusiva)
GATE_EQUIVALENCE=XNOR (=)
GATE_NORMALINPUT=Entrada normal
GATE_INPUT_INVERTER=Entrada invertida
GATE_INPUT_HIGH=Entrada a 1
GATE_INPUT_LOW=Entrada a 0
GATE_RSFF=FlipFlop RS
GATE_DFF=FlipFlop D
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=FlipFlop JK
GATE_JKMSFF=FlipFlop JKMS
GATE_TFF=FlipFlop T
GATE_CLOCK=Reloj
GATE_MONOFLOP=Monoestable
GATE_TURNONDELAY=Retardo de 0 a 1
GATE_TURNOFFDELAY=Retardo de 1 a 0
GATE_BINARYINPUT=Entrada binaria
GATE_LCD=LCD
GATE_SEVENSEGMENT=Display 7 seg.
GATE_TEXTLABEL=Etiqueta de texto
GATE_BINARYINPUT_DISPLAYTYPE=Tipo de Visualizador
GATE_BINARYINPUT_PROPERTIES=Propiedades de la entrada binaria
GATE_BINARYINPUT_HEX=Hexadecimal (00..FF)
GATE_BINARYINPUT_DEC=Decimal (00..99)
GATE_LCD_PROPERTIES=Propiedades LCD
GATE_MONOFLOP_PROPERTIES=Propiedades Monoestable
GATE_TURNONDELAY_TIME=Introduce tiempo de retardo (ms)
GATE_TURNOFFDELAY_TIME=Introduce tiempo de retardo (ms)

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@ -0,0 +1,119 @@
[menu]
MENU_FILE=Fichier
MENU_NEW=Nouveau
MENU_OPEN=Ouvrir...
MENU_SAVE=Enregistrer
MENU_SAVEAS=Enregistrer sous...
MENU_EXPORT=Exporter...
MENU_PRINT=Imprimer...
MENU_EXIT=Quitter
MENU_MODULE=Module
MENU_CREATEMODULE=Créer un module
MENU_MODULEPROPERTIES=Propriétés du module
MENU_SETTINGS=Réglage
MENU_PAINTGRID=Dessiner la grille
MENU_GATEDESIGN=Représentation
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Langue
MENU_HELP=Aide
MENU_ABOUT=À propos de LogicSim
[context menu]
MENU_REMOVEGATE=Effacer le composant
MENU_PROPERTIES=Propriétés
MENU_DELETEMODULE=Effacer le module
[messages]
MESSAGE_INPUTS=Entrée
MESSAGE_DELETE=Voulez vous vraiment effacer le fichier %s ?
MESSAGE_LANGUAGE_RESTART=LogicSim doit être redémarré.
MESSAGE_SAVEDIALOG=Enregistrer le schéma
MESSAGE_ENTER_TIME_HIGH=Durée du palier haut (ms)
MESSAGE_ENTER_TIME_LOW=Durée du palier bas (ms)
MESSAGE_MODULE_NAME=Nom
MESSAGE_MODULE_DESCRIPTION=Description
MESSAGE_MODULE_LABEL=Étiquette
MESSAGE_MODULE_IMAGE=Image du module
MESSAGE_ENTER_LABEL=Entrer le texte
MESSAGE_REALLYNEW=Le circuit a été modifié.\nVoulez vous vraiment perdre ce circuit?
[tooltip texts]
TOOLTIP_ADDPOINT=Ajouter un point de connexion
[messages in status bar]
STATUS_INPUTNORMAL=Sélectionnez l'entrée pour effacer la configuration actuelle
STATUS_INPUTINV=Sélectionnez l'entrée pour l'inverser
STATUS_INPUTHIGH=Sélectionnez l'entrée pour la mettre au niveau haut
STATUS_INPUTLOW=Sélectionnez l'entrée pour la mettre au niveau bas
STATUS_ADDPOINT=Sélectionnez un fil pour rajouter un point
STATUS_REMOVEPOINT=Sélectionnez un point de connexion pour le supprimer
STATUS_SAVED=Le schéma %s a été enregistré
STATUS_SETINPUT=Sélectionnez l'entrée pour raccorder la connexion
STATUS_CONNECTED=Connecté
STATUS_ABORTED=Abandonné
[error messages]
ERROR_NOMODULE=Ce schéma n'est pas un module
ERROR_FILENOTFOUND=Donnée non trouvée
ERROR_READ=Erreur de lecture
ERROR_FILECORRUPTED=Mauvais format de fichier (Mauvaise version de LogicSim ?)
ERROR_CLASS=La classe Java n'a pas été trouvée (Mauvaise version de LogicSim ?)
ERROR_SAVE=Erreur pendant la sauvegarde
ERROR_MODULENOTFOUND=Le module \n%s n'a pas été trouvé.\nCopiez le module dans le répertoire approprié.
ERROR_APPLET=Cette fonction n'est pas disponible en mode applet.\nTéléchargez l'application LogicSim.
[BUTTONS]
BUTTON_SIMULATE=Simuler
BUTTON_RESET=RAZ
BUTTON_REMOVE_WIRE_POINT=Supprimer un point de connexion
BUTTON_USE=Valider
BUTTON_CANCEL=Annuler
[GATES]
GATE_SWITCH=Bouton
GATE_SWITCH_TYPE=Type de bouton
GATE_SWITCH_TOGGLE=Interrupteur
GATE_SWITCH_CLICK=Bouton poussoir
GATE_LED=LED
GATE_AND=Et (AND)
GATE_NAND=Non Et (NAND)
GATE_OR=OU (OR)
GATE_NOR=Non Ou (NOR)
GATE_NOT=Non (NOT)
GATE_XOR=Ou exclusif (XOR)
GATE_EQUIVALENCE=<-> (NXOR)
GATE_NORMALINPUT=Entrée normale
GATE_INPUT_INVERTER=Entrée inversée
GATE_INPUT_HIGH=Entrée au niveau haut
GATE_INPUT_LOW=Entrée au niveau bas
GATE_RSFF=Bascule RS
GATE_DFF=Bascule D
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=Bascule JK (Front montant)
GATE_JKMSFF=Bascule JKMS
GATE_TFF=Bascule T
GATE_CLOCK=Horloge
GATE_MONOFLOP=Monostable
GATE_TURNONDELAY=Temporisation travail
GATE_TURNOFFDELAY=Temporisation repos
GATE_BINARYINPUT=Roue codeuse
GATE_LCD=Afficheur
GATE_SEVENSEGMENT=Afficheur 7 segments
GATE_TEXTLABEL=Étiquette
GATE_BINARYINPUT_DISPLAYTYPE=Type d'affichage
GATE_BINARYINPUT_PROPERTIES=Caractéristiques des roues codeuse
GATE_BINARYINPUT_HEX=Hexadécimal (00..FF)
GATE_BINARYINPUT_DEC=Décimal (00..99)
GATE_LCD_PROPERTIES=Caractéristiques de l'afficheur
GATE_MONOFLOP_PROPERTIES=Réglage du monostable
GATE_TURNONDELAY_TIME=Décalage (ms)
GATE_TURNOFFDELAY_TIME=Décalage (ms)

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[menu]
MENU_FILE=File
MENU_NEW=Nuovo
MENU_OPEN=Apri...
MENU_SAVE=Salva
MENU_SAVEAS=Salva con nome...
MENU_EXPORT=Export...
MENU_PRINT=Stampa...
MENU_EXIT=Esci
MENU_MODULE=Modulo
MENU_CREATEMODULE=Crea Modulo
MENU_MODULEPROPERTIES=Proprietà modulo
MENU_SETTINGS=Impostazioni
MENU_PAINTGRID=Visualizza Griglia
MENU_GATEDESIGN=Impostazioni Porte
MENU_GATEDESIGN_DIN=Simboli IEC
MENU_GATEDESIGN_ISO=Simboli US
MENU_LANGUAGE=Lingua
MENU_HELP=Help
MENU_ABOUT=About LogicSim
[context menu]
MENU_REMOVEGATE=Elimina
MENU_PROPERTIES=Proprietà
MENU_DELETEMODULE=Elimina Modulo
[messages]
MESSAGE_INPUTS=Ingressi
MESSAGE_DELETE=Confermi eliminazione\n%s ?
MESSAGE_LANGUAGE_RESTART=LogicSim deve essere riavviato.
MESSAGE_SAVEDIALOG=Salva il Circuito
MESSAGE_ENTER_TIME_HIGH=Inserisci tempo per livello ALTO (ms)
MESSAGE_ENTER_TIME_LOW=Inserisci il tempo per livello BASSO (ms)
MESSAGE_MODULE_NAME=Nome Modulo
MESSAGE_MODULE_DESCRIPTION=Descrizione
MESSAGE_MODULE_LABEL=Etichetta Modulo
MESSAGE_MODULE_IMAGE=Immagine Modulo
MESSAGE_ENTER_LABEL=Inserisci Etichetta
MESSAGE_REALLYNEW=The circuit has been modified.\nDo you really want to discard the current circuit?
[tooltip texts]
TOOLTIP_ADDPOINT=Aggiungi giunzione
[messages in status bar]
STATUS_INPUTNORMAL=Click sull'ingresso per rimuovere le impostazioni
STATUS_INPUTINV=Click sull'ingresso per impostare la negazione
STATUS_INPUTHIGH=Click sull'ingresso per impostarlo a livello ALTO
STATUS_INPUTLOW=Click sull'ingresso per impostarlo a livello BASSO
STATUS_ADDPOINT=Click sul filo per aggiungere una giunzione
STATUS_REMOVEPOINT=Click sulla giunzione per rimuoverla
STATUS_SAVED=Il circuito %s è stato salvato
STATUS_SETINPUT=Click sull'ingresso per effettuare la connessione
STATUS_CONNECTED=Connesso
STATUS_ABORTED=Annullato
[error messages]
ERROR_NOMODULE=Il circuito non è un modulo
ERROR_FILENOTFOUND=File non trovato
ERROR_READ=Errore di lettura file (errata versione di LogicSim?)
ERROR_FILECORRUPTED=File rovinato (errata versione di LogicSim?)
ERROR_CLASS=Classe non trovata
ERROR_SAVE=Errore di scrittura file
ERROR_MODULENOTFOUND=Impossibile trovare il Modulo\n%s\ncopiare il modulo corretto nella cartella moduli
ERROR_APPLET=This function is not available when running as applet.\nPlease download LogicSim and run it as application.
[BUTTONS]
BUTTON_SIMULATE=Avvia Simulazione
BUTTON_RESET=risistemazione
BUTTON_REMOVE_WIRE_POINT=Rimuovi giunzione
BUTTON_USE=OK
BUTTON_CANCEL=Annulla
[GATES]
GATE_SWITCH=Switch
GATE_SWITCH_TYPE=Tipo di switch
GATE_SWITCH_TOGGLE=Interruttore
GATE_SWITCH_CLICK=Pulsante
GATE_LED=LED
GATE_AND=AND
GATE_NAND=NAND
GATE_OR=OR
GATE_NOR=NOR
GATE_NOT=NOT (Inverter)
GATE_XOR=XOR
GATE_EQUIVALENCE=EXNOR (Comp. Dig.)
GATE_NORMALINPUT=Ingresso NORMALE
GATE_INPUT_INVERTER=Ingresso NEGATO
GATE_INPUT_HIGH=Ingresso ALTO
GATE_INPUT_LOW=Ingresso BASSO
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (Edge Trigg)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Clock
GATE_MONOFLOP=Monostabile
GATE_TURNONDELAY=Ritardo OFF-ON
GATE_TURNOFFDELAY=Ritardo ON-OFF
GATE_BINARYINPUT=Contraves Binario
GATE_LCD=Display LCD
GATE_SEVENSEGMENT=7-segment display
GATE_TEXTLABEL=Etichetta di Testo
GATE_BINARYINPUT_DISPLAYTYPE=Tipo di Display
GATE_BINARYINPUT_PROPERTIES=Proprietà Contraves
GATE_BINARYINPUT_HEX=Hex (00..FF)
GATE_BINARYINPUT_DEC=Dec (00..99)
GATE_LCD_PROPERTIES=Proprietà Display LCD
GATE_MONOFLOP_PROPERTIES=Proprietà MonoFlop
GATE_TURNONDELAY_TIME=Inserisci Tempo di Ritardo (ms)
GATE_TURNOFFDELAY_TIME=Inserisci Tempo di Ritardo (ms)

View file

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[menu]
MENU_FILE=Bestand
MENU_NEW=Nieuw
MENU_OPEN=Open...
MENU_SAVE=Opslaan
MENU_SAVEAS=Opslaan Als...
MENU_EXPORT=Exporteer...
MENU_PRINT=Afdrukken...
MENU_EXIT=Afsluiten
MENU_MODULE=Module
MENU_CREATEMODULE=Maak Module
MENU_MODULEPROPERTIES=Module Eigenschappen
MENU_SETTINGS=Voorkeuren
MENU_PAINTGRID=toon raster
MENU_GATEDESIGN=poortsymbolen
MENU_GATEDESIGN_DIN=Europees
MENU_GATEDESIGN_ISO=Amerikaans
MENU_LANGUAGE=Taal
MENU_HELP=Help
MENU_ABOUT=Over LogicSim
[context menu]
MENU_REMOVEGATE=Verwijder Poort
MENU_PROPERTIES=Eigenschappen
MENU_DELETEMODULE=Verwijder Module
[messages]
MESSAGE_INPUTS=Inputs
MESSAGE_DELETE=Wil je\n%s werkelijk verwijderen ?
MESSAGE_LANGUAGE_RESTART=LogicSim moet opnieuw gestart worden.
MESSAGE_SAVEDIALOG=Opslaan Circuit bestand
MESSAGE_ENTER_TIME_HIGH=Geef de tijd voor hoog signaal (ms)
MESSAGE_ENTER_TIME_LOW=Geef de de tijd voor laag signaal (ms)
MESSAGE_MODULE_NAME=module naam
MESSAGE_MODULE_DESCRIPTION=omschrijving
MESSAGE_MODULE_LABEL=module label
MESSAGE_MODULE_IMAGE=module afbeelding
MESSAGE_ENTER_LABEL=Geef Label
MESSAGE_REALLYNEW=De schakeling is gewijzigd.\nWil je de schakeling werkelijk niet bewaren?
[tooltip texts]
TOOLTIP_ADDPOINT=voeg punt aan draad toe
[messages in status bar]
STATUS_INPUTNORMAL=klik op input om input instelling te verwijderen
STATUS_INPUTINV=klik op input om inverter in te stellen
STATUS_INPUTHIGH=klik op input om hoog niveau in te stellen
STATUS_INPUTLOW=klik op input om laag niveau in te stellen
STATUS_ADDPOINT=klik op de draad om een punt toe te voegen
STATUS_REMOVEPOINT=klik op de draad om hem te verwijderen
STATUS_SAVED=Schakeling bewaard als %s
STATUS_SETINPUT=Klik op input om te verbinden
STATUS_CONNECTED=verbonden
STATUS_ABORTED=afgebroken
[error messages]
ERROR_NOMODULE=schakeling is geen module
ERROR_FILENOTFOUND=Bestand niet gevonden
ERROR_READ=fout tijdens lezen bestand (verkeerde LogicSim-versie?)
ERROR_FILECORRUPTED=bestand beschadigd (verkeerde LogicSim-versie?)
ERROR_CLASS=klasse niet gevonden
ERROR_SAVE=Fout tijdens opslaan bestand
ERROR_MODULENOTFOUND=Kan Module\n%s niet vinden\nKopieer a.u.b. de juiste Module naar de modulenmap
ERROR_APPLET=Deze functie is niet beschikbaar als LogiSim als applet wordt uitgevoerd.\nDownload LogicSim en voer het uit als losse applicatie.
[BUTTONS]
BUTTON_SIMULATE=simuleer
BUTTON_RESET=reset
BUTTON_REMOVE_WIRE_POINT=verwijder punt van draad
BUTTON_USE=Gebruik dit
BUTTON_CANCEL=Annuleer
[GATES]
GATE_SWITCH=Schakelaar
GATE_SWITCH_TYPE=Schakelaar-Type
GATE_SWITCH_TOGGLE=Omschakelknop
GATE_SWITCH_CLICK=Drukknop
GATE_LED=LED
GATE_AND=EN
GATE_NAND=NEN
GATE_OR=OF
GATE_NOR=NOF
GATE_NOT=NIET (Inverter)
GATE_XOR=XOF (ongelijk)
GATE_EQUIVALENCE=<-> (gelijk)
GATE_NORMALINPUT=Normaal Input
GATE_INPUT_INVERTER=Input Inverter
GATE_INPUT_HIGH=Input Hoog
GATE_INPUT_LOW=Input Laag
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (edge triggered)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Klok
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=vertraging aan
GATE_TURNOFFDELAY=vertraging uit
GATE_BINARYINPUT=binaire input
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-segments display
GATE_TEXTLABEL=Text Label
GATE_BINARYINPUT_DISPLAYTYPE=Display Type
GATE_BINARYINPUT_PROPERTIES=Binaire Input Eigenschappen
GATE_BINARYINPUT_HEX=Hexadecimaal (00..FF)
GATE_BINARYINPUT_DEC=Decimaal (00..99)
GATE_LCD_PROPERTIES=LCD Eigenschappen
GATE_MONOFLOP_PROPERTIES=MonoFlop Eigenschappen
GATE_TURNONDELAY_TIME=Voer Vertraging in (ms)
GATE_TURNOFFDELAY_TIME=Voer vertraging in (ms)

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BUTTON_CANCEL=Anuluj
BUTTON_REMOVE_WIRE_POINT=Usu\u0144 punkt z przewodu
BUTTON_RESET=Reset
BUTTON_SIMULATE=Symuluj
BUTTON_USE=U\u017cyj
ERROR_APPLET=Ta funkcja nie jest dost\u0119pna gdy program uruchomiono jako applet.\n\
Sci\u0105gnij i uruchom LogicSim jako aplikacje.
ERROR_CLASS=Nie znaleziono klasy
ERROR_FILECORRUPTED=Plik jest uszkodzony (Niepoprawna wesja programu LogicSim?)
ERROR_FILENOTFOUND=Nie znaleziono pliku
ERROR_MODULENOTFOUND=Nie mo\u017cna odznale\u017a\u0107 Modu\u0142u\n\
%s\n\
skopiuj prawid\u0142owy Modu\u0142 do katalogu z modu\u0142ami
ERROR_NOMODULE=Obwód nie jest modu\u0142em
ERROR_READ=B\u0142\u0105d odczytu pliku (Niepoprawna wesja programu LogicSim?)
ERROR_SAVE=B\u0142\u0105d zapisu do pliku
GATE_AND=AND (Koniunkcja)
GATE_BINARYINPUT=Wej\u015bcie binarne
GATE_BINARYINPUT_DEC=Dziesi\u0119tne (00..99)
GATE_BINARYINPUT_DISPLAYTYPE=Rodzaj Wy\u015bwietlania
GATE_BINARYINPUT_HEX=Szesnastkowo (00..FF)
GATE_BINARYINPUT_PROPERTIES=W\u0142a\u015bciwo\u015bci Wej\u015bcia Binarnego
GATE_CLOCK=Zegar
GATE_DFF=Przerzutnik D
GATE_DRFF=Przerzutnik D i Reset
GATE_EQUIVALENCE=<-> (Równowa\u017cno\u015b\u0107)
GATE_INPUT_HIGH=Wej\u015bcie Stan Wysoki
GATE_INPUT_INVERTER=Wej\u015bcie Zanegowane
GATE_INPUT_LOW=Wej\u015bcie Stan Niski
GATE_JKFF=JK FF (Wyzwalany Zboczem Sygna\u0142u)
GATE_JKMSFF=Przerzutnik JKMS
GATE_LCD=Wy\u015bwietlacz LCD
GATE_LCD_PROPERTIES=W\u0142a\u015bciwo\u015bci Wy\u015bwietlacza LCD
GATE_LED=LED (Dioda)
GATE_MONOFLOP=Przerzutnik Monostabilny
GATE_MONOFLOP_PROPERTIES=W\u0142a\u015bciwo\u015bci Przerzutnika Monostabilnego
GATE_NAND=NAND (Dysjunkcja)
GATE_NOR=NOR (Binegacja)
GATE_NORMALINPUT=Normalne Wej\u015bcie
GATE_NOT=NOT (Inwerter)
GATE_OR=OR (Alternatywa)
GATE_RSFF=Przerzutnik RS
GATE_SEVENSEGMENT=7-segmentowy Wy\u015bwietlacz
GATE_SWITCH=Prze\u0142\u0105cznik
GATE_SWITCH_CLICK=Przycisk-Zatrzask
GATE_SWITCH_TOGGLE=Przycisk-Prze\u0142\u0105czaj\u0105cy
GATE_SWITCH_TYPE=Rodzaj Prze\u0142\u0105cznika
GATE_TEXTLABEL=Etykieta Tekstowa
GATE_TFF=Przerzutnik T
GATE_TURNOFFDELAY=Opó\u017anienie Wy\u0142\u0105czenia
GATE_TURNOFFDELAY_TIME=Wpisz czas opó\u017anienia (ms)
GATE_TURNONDELAY=Opó\u017anienie Za\u0142\u0105czenia
GATE_TURNONDELAY_TIME=Wpisz czas opó\u017anienia (ms)
GATE_XOR=XOR (Alternatywa wykluczaj\u0105ca)
MENU_ABOUT=LogicSim - informacje...
MENU_CREATEMODULE=Utwórz Modu\u0142
MENU_DELETEMODULE=Usu\u0144 Modu\u0142
MENU_EXIT=Zako\u0144cz
MENU_EXPORT=Eksportuj...
MENU_FILE=Plik
MENU_GATEDESIGN=Standard bramki
MENU_GATEDESIGN_DIN=Wg. standardu IEC
MENU_GATEDESIGN_ISO=Wg. standardu US
MENU_HELP=Pomoc
MENU_LANGUAGE=J\u0119zyk
MENU_MODULE=Modu\u0142
MENU_MODULEPROPERTIES=W\u0142a\u015bciwo\u015bci Modu\u0142u
MENU_NEW=Nowy
MENU_OPEN=Otwórz...
MENU_PAINTGRID=Poka\u017c siatk\u0119
MENU_PRINT=Drukuj...
MENU_PROPERTIES=W\u0142asciwo\u015bci
MENU_REMOVEGATE=Usu\u0144 Bramk\u0119
MENU_SAVE=Zapisz
MENU_SAVEAS=Zapisz jako...
MENU_SETTINGS=Ustawienia
MESSAGE_DELETE=Czy napewno chcesz usun\u0105\u0107\n\
%s ?
MESSAGE_ENTER_LABEL=Wpisz etykietk\u0119
MESSAGE_ENTER_TIME_HIGH=Wpisz czas dla poziomu MAX (ms)
MESSAGE_ENTER_TIME_LOW=Wpisz czas dla poziomu MIN (ms)
MESSAGE_INPUTS=Wej\u015bcia
MESSAGE_LANGUAGE_RESTART=Program LogicSim musi zosta\u0107 zrestartowany.
MESSAGE_MODULE_DESCRIPTION=Opis
MESSAGE_MODULE_IMAGE=Obraz modu\u0142u
MESSAGE_MODULE_LABEL=Etykietka modu\u0142u
MESSAGE_MODULE_NAME=Nazwa modu\u0142u
MESSAGE_REALLYNEW=Obwód zosta\u0142 zmodyfikowany.\n\
Czy na pewno chcesz zamkn\u0105\u0107 bie\u017c\u0105cy obwód?
MESSAGE_SAVEDIALOG=Zapisz plik
STATUS_ABORTED=Przerwano
STATUS_ADDPOINT=Kliknij na przewodzie aby doda\u0107 punkt
STATUS_CONNECTED=Po\u0142\u0105czono
STATUS_INPUTHIGH=Kliknij na wej\u015bciu aby ustawi\u0107 stan wysoki
STATUS_INPUTINV=Kliknij na wej\u015bciu aby ustawi\u0107 inwerter
STATUS_INPUTLOW=Kliknij na wej\u015bciu aby ustawi\u0107 stan niski
STATUS_INPUTNORMAL=Kliknij na wej\u015bciu aby ustawi\u0107 normalne wej\u015bcie
STATUS_REMOVEPOINT=Kliknij na przewodzie aby usun\u0105\u0107 punkt
STATUS_SAVED=Obwód zosta\u0142 zapisany do %s
STATUS_SETINPUT=Kliknij na wej\u015bciu aby pol\u0105czy\u0107
TOOLTIP_ADDPOINT=Dodaj punkt do przewodu

View file

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[menu]
MENU_FILE=Arkiv
MENU_NEW=Nytt
MENU_OPEN=Öppna...
MENU_SAVE=Spara
MENU_SAVEAS=Spara som...
MENU_EXPORT=Exportera...
MENU_PRINT=Skriv ut...
MENU_EXIT=Avsluta
MENU_MODULE=Modul
MENU_CREATEMODULE=Bygg modul
MENU_MODULEPROPERTIES=Modulens egenskaper
MENU_SETTINGS=Inställningar
MENU_PAINTGRID=Visa grid
MENU_GATEDESIGN=Grindstandard
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Språk
MENU_HELP=Hjälp
MENU_ABOUT=Om LogicSim
[context menu]
MENU_REMOVEGATE=Ta bort grind
MENU_PROPERTIES=Egenskaper
MENU_DELETEMODULE=Ta bort modul
[messages]
MESSAGE_INPUTS=Ingångar
MESSAGE_DELETE=Vill du verkligen ta bort filen %s ?
MESSAGE_LANGUAGE_RESTART=LogicSim måste startas om.
MESSAGE_SAVEDIALOG=Spara kretsen
MESSAGE_ENTER_TIME_HIGH=Tidslängd Högnivå (ms)
MESSAGE_ENTER_TIME_LOW=Tidslängd Lågnivå (ms)
MESSAGE_MODULE_NAME=Modulnamn
MESSAGE_MODULE_DESCRIPTION=Beskrivning
MESSAGE_MODULE_LABEL=Moduletikett
MESSAGE_MODULE_IMAGE=Modulbild
MESSAGE_ENTER_LABEL=Skriv texten
MESSAGE_REALLYNEW=Kretsen har modifierats.\nVill du verkligen inte spara dina ändringar?
[tooltip texts]
TOOLTIP_ADDPOINT=Lägga till en punkt till en ledning
[messages in status bar]
STATUS_INPUTNORMAL=Klicka på ingången för att ta bort nuvarande inställningar
STATUS_INPUTINV=Klicka på ingången för att aktivera inverteringen
STATUS_INPUTHIGH=Klicka på ingången för att sätta den till högnivå
STATUS_INPUTLOW=Klicka på ingången för att sätta den till lågnivå
STATUS_ADDPOINT=Klicka på en ledning för att lägga till en punkt
STATUS_REMOVEPOINT=Klicka på en punkt i en ledning för att ta bort punkten
STATUS_SAVED=Kretsen %s sparad
STATUS_SETINPUT=Klicka på en ingång för att ansluta ledningen
STATUS_CONNECTED=Ansluten
STATUS_ABORTED=Avbruten
[error messages]
ERROR_NOMODULE=Kretsen är ingen modul
ERROR_FILENOTFOUND=Filen kunde inte hittas
ERROR_READ=Filen kunde inte läsas (fel version av LogicSim?)
ERROR_FILECORRUPTED=Felaktigt filformat (fel version av LogicSim?)
ERROR_CLASS=Java-klass kunde inte hittas
ERROR_SAVE=Filen kunde inte sparas
ERROR_MODULENOTFOUND=Modulen %s\nkunde inte hittas.\nKopiera modulfilen till katalogen modules.
ERROR_APPLET=Denna funktion är inte tillgänglig i appletversionen.\nLadda ner LogicSim och starta programmet som applikation.
[BUTTONS]
BUTTON_SIMULATE=Simulera
BUTTON_RESET=Återställ
BUTTON_REMOVE_WIRE_POINT=Ta bort punkt från ledningen
BUTTON_USE=Använd
BUTTON_CANCEL=Avbryt
[GATES]
GATE_SWITCH=Brytare
GATE_SWITCH_TYPE=Brytartyp
GATE_SWITCH_TOGGLE=Omkopplare
GATE_SWITCH_CLICK=Tryckknapp
GATE_LED=LED
GATE_AND=AND (och)
GATE_NAND=NAND
GATE_OR=OR (eller)
GATE_NOR=NOR
GATE_NOT=NOT (icke)
GATE_XOR=XOR (antingen eller)
GATE_EQUIVALENCE=<-> (ekvivalens)
GATE_NORMALINPUT=Normal ingång
GATE_INPUT_INVERTER=Inverterad ingång
GATE_INPUT_HIGH=Högingång
GATE_INPUT_LOW=Lågingång
GATE_RSFF=RS-vippa
GATE_DFF=D-vippa
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK-vippa (flankstyrd)
GATE_JKMSFF=JK-MS-vippa
GATE_TFF=T-vippa
GATE_CLOCK=Klocka
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=Påslagsfördröjning
GATE_TURNOFFDELAY=Avslagsfördröjning
GATE_BINARYINPUT=Binärinmatning
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-segmentsdisplay
GATE_TEXTLABEL=Textfält
GATE_BINARYINPUT_DISPLAYTYPE=Displaytyp
GATE_BINARYINPUT_PROPERTIES=Binärinmatningens egenskaper
GATE_BINARYINPUT_HEX=Hexadecimal (00..FF)
GATE_BINARYINPUT_DEC=Decimal (00..99)
GATE_LCD_PROPERTIES=LCD-egenskaper
GATE_MONOFLOP_PROPERTIES=MonoFlop-egenskaper
GATE_TURNONDELAY_TIME=Fördröjningstid (ms)
GATE_TURNOFFDELAY_TIME=Fördröjningstid (ms)

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[menu]
MENU_FILE=Dosya
MENU_NEW=Yeni
MENU_OPEN=Aç
MENU_SAVE=Kaydet
MENU_SAVEAS=Farkl\u0131 Kaydet
MENU_EXPORT=Ç\u0131kart
MENU_PRINT=Yazd\u0131r
MENU_EXIT=Ç\u0131k\u0131\u015f
MENU_MODULE=Mod\u00fcl
MENU_CREATEMODULE=Mod\u00fcl Olu\u015ftur
MENU_MODULEPROPERTIES=Mod\u00fcl Özellikleri
MENU_SETTINGS=Ayarlar
MENU_PAINTGRID=Izgara çiz
MENU_GATEDESIGN=Kap\u0131 stili
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Dil
MENU_HELP=Yard\u0131m
MENU_ABOUT=LogicSim Hakk\u0131nda
[context menu]
MENU_REMOVEGATE=Kap\u0131y\u0131 kald\u0131r
MENU_PROPERTIES=Öznitelikler
MENU_DELETEMODULE=Mod\u00fcl\u00fc sil
[messages]
MESSAGE_INPUTS=Giri\u015fler
MESSAGE_DELETE=Gerçekten silmek istiyor musunuz\n%s ?
MESSAGE_LANGUAGE_RESTART=LogicSim yeniden ba\u015flat\u0131lmal\u0131.
MESSAGE_SAVEDIALOG=Devreyi dosya olarak kaydet
MESSAGE_ENTER_TIME_HIGH=HIGH level pulse s\u00fcresini giriniz.(ms)
MESSAGE_ENTER_TIME_LOW=LOW level pulse s\u00fcresini giriniz.(ms)
MESSAGE_MODULE_NAME=modul ismi
MESSAGE_MODULE_DESCRIPTION=modul tanimi
MESSAGE_MODULE_LABEL=modul label
MESSAGE_MODULE_IMAGE=modul resmi
MESSAGE_ENTER_LABEL=Label giriniz.
MESSAGE_REALLYNEW=Devrede de\u011fi\u015fiklikler yap\u0131ld\u0131.\nKaydetmeden ç\u0131kmak istiyor musunuz??
[tooltip texts]
TOOLTIP_ADDPOINT=Hat \u00fczerine nokta ekle
[messages in status bar]
STATUS_INPUTNORMAL=giri\u015f ayar\u0131n\u0131 kald\u0131rmak için giri\u015fi t\u0131klay\u0131n
STATUS_INPUTINV=Invertor'\u00fc ayarlamak için giri\u015fi t\u0131klay\u0131n
STATUS_INPUTHIGH=high level giri\u015fe ayarlamak için giri\u015fi t\u0131klay\u0131n
STATUS_INPUTLOW=low level giri\u015fe ayarlamak için giri\u015fi t\u0131klay\u0131n
STATUS_ADDPOINT=hatta nokta eklemek için t\u0131klay\u0131n
STATUS_REMOVEPOINT=hat \u00fczerinden noktay\u0131 kald\u0131rmak için t\u0131klay\u0131n
STATUS_SAVED=Devre kaydedildi : %s
STATUS_SETINPUT=Ba\u011flanmak için t\u0131klay\u0131n
STATUS_CONNECTED=Ba\u011fland\u0131.
STATUS_ABORTED=Ba\u011flant\u0131 koptu.
[error messages]
ERROR_NOMODULE=Bu devre bir mod\u00fcl de\u011fil.
ERROR_FILENOTFOUND=Dosya bulunamad\u0131.
ERROR_READ=Dosya okuma hatas\u0131 (wrong LogicSim-version?)
ERROR_FILECORRUPTED=Dosya bozuk.(wrong LogicSim-version?)
ERROR_CLASS=S\u0131n\u0131f bulunamad\u0131.
ERROR_SAVE=Dosya kaydetme hatas\u0131.
ERROR_MODULENOTFOUND=Mod\u00fcl bulunamad\u0131\n%s\nL\u00fctfen do\u011fru mod\u00fcl\u00fc mod\u00fcl klasör\u00fcnden kopyalay\u0131n\u0131z.
ERROR_APPLET=Bu fonksiyon applet'ler ile desteklenmiyor..\nL\u00fctfen LogicSim masa\u00fcst\u00fc uygulamas\u0131n\u0131 kullan\u0131n..
[BUTTONS]
BUTTON_SIMULATE=Çal\u0131\u015ft\u0131r
BUTTON_RESET=Reset
BUTTON_REMOVE_WIRE_POINT=Noktay\u0131 hat \u00fczerinden kald\u0131r
BUTTON_USE=Kullan
BUTTON_CANCEL=\u0130ptal
[GATES]
GATE_SWITCH=Anahtar
GATE_SWITCH_TYPE=Anahtar tipi
GATE_SWITCH_TOGGLE=Toggle-Buton
GATE_SWITCH_CLICK=Buton
GATE_LED=LED
GATE_AND=Ve Kap\u0131s\u0131 (AND)
GATE_NAND=Ve-De\u011fil Kap\u0131s\u0131 (NAND)
GATE_OR=Veya Kap\u0131s\u0131 (OR)
GATE_NOR=Veya-De\u011fil Kap\u0131s\u0131 (NOR)
GATE_NOT=De\u011fil kap\u0131s\u0131 (Inverter)
GATE_XOR=Özel-Veya Kap\u0131s\u0131 (XOR)
GATE_EQUIVALENCE=<-> (Equivalence)
GATE_NORMALINPUT=Normal Giri\u015f
GATE_INPUT_INVERTER=Ters giri\u015f
GATE_INPUT_HIGH=Giri\u015f High
GATE_INPUT_LOW=Giri\u015f Low
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (tetiklemeli)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Saat (Clock)
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=Gecikmeyi aç
GATE_TURNOFFDELAY=Gecikmeyi kapat
GATE_BINARYINPUT=\u0130kili giri\u015f
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-segment display
GATE_TEXTLABEL=Metin ekle
GATE_BINARYINPUT_DISPLAYTYPE=Ekran tipi
GATE_BINARYINPUT_PROPERTIES=\u0130kili giri\u015f öznitelikleri
GATE_BINARYINPUT_HEX=Hexadecimal (00..FF)
GATE_BINARYINPUT_DEC=Decimal (00..99)
GATE_LCD_PROPERTIES=LCD Özellikler
GATE_MONOFLOP_PROPERTIES=MonoFlop Özellikler
GATE_TURNONDELAY_TIME=Gecikme s\u00fcresini giriniz (ms)
GATE_TURNOFFDELAY_TIME=Gecikme s\u00fcresini giriniz (ms)

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LogicSim Digitalsimulator
Copyright (C) 1995-2006 Andreas Tetzl
www.tetzl.de andreas@tetzl.de
Um das Programm zu benutzen, benötigen Sie Java ab Version 1.4.
http://www.java.com/
Zum Starten, entpacken Sie das Archiv und starten das Programm mit einem
Doppelklick auf LogicSim.jar oder mit "java -jar LogicSim.jar".
Dieses Programm ist freie Software. Sie können es unter den Bedingungen der GNU
General Public License, wie von der Free Software Foundation veröffentlicht,
weitergeben und/oder modifizieren, entweder gemäß Version 2 der Lizenz oder
(nach Ihrer Option) jeder späteren Version.
Die Veröffentlichung dieses Programms erfolgt in der Hoffnung, daß es Ihnen
von Nutzen sein wird, aber OHNE IRGENDEINE GARANTIE, sogar ohne die implizite
Garantie der MARKTREIFE oder der VERWENDBARKEIT FÜR EINEN BESTIMMTEN ZWECK.
Details finden Sie in der GNU General Public License.
Sie sollten ein Exemplar der GNU General Public License zusammen mit diesem
Programm erhalten haben. Falls nicht, schreiben Sie an die
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA.

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LogicSim digtal logic simulator
Copyright (C) 1995-2006 Andreas Tetzl
www.tetzl.de andreas@tetzl.de
To run this program you need at least version 1.4 of the JAVA Runtime Environment.
http://www.java.com/
To start LogicSim, extract the archive content and double click on LogicSim.jar
or run "java -jar LogicSim.jar".
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

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<html>
<head>
<title>LogicSim Applet</title>
</head>
<body>
<h1>LogicSim Applet</h1>
<div style="border: 1px solid grey; float:left">
<applet
archive = "LogicSim.jar"
code = "logicsim.Applet.class"
name = "LogicSim"
width = "900"
height = "500"
hspace = 0
vspace = 0
align = "top"
>
<param name="loadcircuit" value="circuits/Counter.lsim" />
<param name="startsimulation" value="true" />
</applet>
</div>
<br clear="all">
<p>Some functions like loading and saving are disabled when running as applet.</p>
<h3>How to use LogicSim applet</h3>
You need to upload the complete LogicSim installation directory to your webserver, especially the directories languages, circuits, modules and doc.
Open LogicSim/applet.html in webbrowser.
<p>Applet parameters:</p>
<ul>
<li>loadcircuit: filename of circuit to load on start-up</li>
<li>startsimulation=true: run simulation on start-up</li>
</ul>
To change other settings like language or gate design, you can upload logicsim.cfg to the webserver.
</body>
</html>

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2009-07-16
Polish translation by Wieslaw Soltes
Version 2.4 2009-01-09
Changes by Dieter Meier:
* stop simulation when new file is opened
* reset stopped simulation
* D FlipFlop with reset
* circuits BCD Adder and BCD Counte, modules segm1-7
2009-01-02
Export as PNG image
2008-11-22
Updated D-FlipFlop by Dieter Maier
Swedish translation and documentation by Uwe Zimmermann
2008-06-30
changed images for DFF, JKMSFF, JKCFF
added Dutch translation, by Ben Harkema
2007-09-25
fixed some layout problems on OS X
Version 2.3.3 2007-08-02
LogicSim can now run as applet in browser.
Renamed lanuages files to .txt, because some webserver configurations do not like .ini files.
Version 2.3.2 2007-06-13
Fixed bug of disappearing input-HIGH/LOW when removing a wire.
Added Reset-Button
2006-11-15
fixed bug with unconnected inputs, these are now treated as high
Version 2.3.1 2006-07-01
added confirmation prompt on new, open and quit
Version 2.3 2006-07-02
modules can now have up to 16 inputs and outputs
2006-03-07
fixed delete key bug
2006-01-19
added Italian language and manual, created by Prof. Riccardo Bianchi
fixed help menu
Version 2.1 2006-01-02
added internationalization support
added support for german language
added switch for different sets of symbols
added ISO-symbols, created by Prof. Riccardo Bianchi
Properties item in gate context menu is now disabled when gate has no properties
The Switch element can now be configured to be a traditional toggle button or a click button, which ist only on as long as the mouse button is held down.
2004-09-26
added Text Labels
Version 2.0 2001
JAVA-Version of LogicSim
added support for "modules", you can save a circuit as module and reuse it in another circuit
Version 1.0 1995-1996
Initial Version for Amiga, written in "PCQ-Pascal".
http://www.tetzl.de/alogicsim.html

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<html>
<head>
<title>LogicSim Kurzanleitung</title>
</head>
<body bgcolor=#ffffff>
<h2>LogicSim Kurzanleitung</h2>
<p>Aus der Liste auf der linken Seite werden Schaltkreise (Gatter) ausgewählt und auf
der Arbeitsfläche plaziert.</p>
<p>Zum Verkabeln auf den Ausgang (rechte Seite) eines Gatters klicken und das Kabel bis zum Eingang (linke Seite) eines Gatters
führen. Mit Shift und Mausklick auf ein bestehendes Kabel wird ein neues Kabel
an diese Stelle angeschlossen.</p>
<p>Gatter und Kabel können durch Anklicken aktiviert, und mittels der
Entfernen-Taste gelöscht werden.</p>
<p>Bei einigen Gattern (z.B. Clock, MonoFlop, LCD, TextLabel) können Einstellungen verändert werden, indem im
Kontext-Menü (rechte Maustaste) des Gatters "Properties" gewählt wird.</p>
<br><br>
<p>Für manche Gatter (AND, OR, XOR, usw) kann die Anzahl der Eingänge in der Auswahlbox
unter der Gatterliste eingestellt werden.<br>
Die Gatter verhalten sich dann, als wären
sie auf diese Weise verbunden:</p>
<img src="images/and4input.gif">
<br clear=all>
<b>Eingangsbeschaltung</b>
<img src="images/input.gif" align=right valign=top>
<p>Mit dem "input inverter" wird der Pegel auf einem Kabel am Eingang eines Gatters negiert.
Zum Platzieren den Negator aus der Liste wählen und auf den Eingang eines Gatters klicken.<br>
Mit "input high" und "input low" können Eingänge auf einen bestimmten Pegel gesetzt werden, ohne
dass ein Kabel daran angeschlossen werden muss.<br>
Zum Rücksetzen eines Eingangs auf das normale Verhalten wird ein "normal input" auf dem entsprechenden
Eingang platziert.</p>
<br clear=all>
<br>
<h4>Erstellen eines Moduls</h4>
<p>In einem Modul ist eine Schaltung zusammengefasst, die dann als Gatter
in einer anderen Schaltung verwendet wird.</p>
<p>Zum Erstellen aus dem Menü "Module" den Menüpunkt "Create Module" auswählen.
In den geöffneten Dialog wird die Beschreibung des Moduls eingetragen.
Der "Module Name" ist gleichzeitig der Dateiname des Moduls. Das "Module Label"
ist die Beschriftung des Gatters. </p>
<p>Nach Drücken der "Use" Schaltfläche erscheinen Input-/Output-Gatter, welche
die Ein-/Ausgänge des Moduls repräsentieren.
Die LogicSim Schaltung wird daran angeschlossen.
Zum Test des Moduls können an die Eingänge des Input Gatters
Schalter und an die Ausgänge des Output Gatters LEDs angeschlossen werden.</p>
<p>Beim Speichern wird das Modul unter dem angegebenen Namen im "modules" Verzeichnis
gespeichert. Daraufhin erscheint es in der Gatter-Liste und kann in eine neue
Schaltung eingebaut werden.</p>
<p>Als Beispiel "FullAdder.mod" aus dem "modules" Verzeichnis öffnen. Dieses Modul
wird in der Schaltung "5 Bit Adder.lsim" verwendet.</p>
<br>
<img src="images/ls1.gif"><br>5 Bit Addierschaltung, in der fünf Volladder Module verwendet werden.<br><br>
<img src="images/ls2.gif"><br>Volladder Modul
</body>
</html>

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<html>
<head>
<title>LogicSim Manual</title>
</head>
<body bgcolor=#ffffff>
<h2>LogicSim Manual</h2>
<p>Select circuits from the list on the left side and place them on the work panel.</p>
<p>To connect click on an output of a circuit (right side) and draw the wire to an input of a circuit.
Hold down shift while clicking somewhere on a wire to connect a new wire to this point.</p>
<p>Circuits and Wires can be activated by clicking on them and then deleted with the DEL key.</p>
<p>You can change settings on some circuts (clock, MonoFlop, LCD, TextLabel) by selecting "Properties" in their
context-menus.
<br><br>
<p>It is possible to change the number of inputs for some circuits (AND, OR, XOR, etc) with combo box
below the circuits list. These circuits act as they were connected like this:</p>
<img src="images/and4input.gif">
<br clear=all>
<b>circuit inputs</b>
<img src="images/input.gif" align=right valign=top>
<p>With the "input inverter" you can invert the level of a wire at the input of a circuit.
To place the inverter, select it from the list and click on a circuit input.</p>
<p>An input can be set to a defined level by using "input high" and "input low", without having to connect
a wire to it.</p>
<p>To reset an input to normal behaviour, use "normal input" on it.
</p>
<br clear=all>
<br>
<h4>Module Creation</h4>
<p>A module contains a complete LogicSim circuit system that can be used as a single circuit element.</p>
<p>Select "Create Module" from the "Module" menu. Enter the module description in
the appearing dialog. "Module Name" is the filename under wich the module is saved later, "Module Label" is
the label on the module symbol.</p>
<p>After pressing the "Use" button an "input" and an "output" circuit will appear. These represent the module in/outputs.
Connect your circuit to them. You can connect Switches to the "INPUT" and LED's to the "OUTPUT" element to test the module.</p>
<p>After saving the module using the save button, it will appear in the circuits list and can be used in
a new circuit.</p>
<p>Open "FullAdder.mod" from the "modules" directory for an example. This module is used in the "5 Bit Adder.lsim" circuit.</p>
<br>
<img src="images/ls1.gif"><br>5 Bit adder using five FullAdder Modules.<br><br>
<img src="images/ls2.gif"><br>FullAdder Module
</tr></table>
</body>
</html>

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<head>
</head>
<h2>LogicSim mode d'emploi : </h2>
<p>Dans la liste de gauche, on trouve les diff&eacute;rentes fonctions, que
l'on peut placer &agrave; l'aide de la sourie sur le plan de travail.</p>
<p>Pour c&acirc;bler une sortie (c&ocirc;t&eacute; droit d'un &eacute;l&eacute;ment),
cliquer sur la sortie et tir&eacute; la connexion jusqu'&agrave;
l'entr&eacute;e d&eacute;sirer (c&ocirc;t&eacute; gauche d'un &eacute;l&eacute;ment).</p>
<p>Sur une connexion existante, il suffis de faire &quot;shift et clic&quot;
pour connecter un autre fil.</p>
<p>Symbole et connexion peuvent &ecirc;tre activ&eacute; par un clic et
effac&eacute; par la touche de suppression.</p>
<p>Pour quelque composant (par exemple les horloges, les monostables, les
afficheurs, les &eacute;tiquettes de texte), on peut modifier quelques
r&eacute;glages, en activant le menu contextuel par un clic droit.</p>
<p>Pour quelques logigrammes (AND, OR, XOR, etc.), On peut modifier le nombre
des entr&eacute;es &agrave; l'aide de la bo&icirc;te de choix. (Sous la liste
des composants).</p>
<p>Les Composant se comportent alors, comme s'ils seraient reli&eacute; de
cette fa&ccedil;on :</p>
<p ><img width=83 height=77 src="images/and4input.gif"><br >
<b>Modification des entr&eacute;es d'un logigramme.</b>
<img width=204 height=90 src="images/input.gif" align=right valign=top >
<p>Pour inverser une entr&eacute;e, il suffit de s&eacute;lectionner l'option
&quot;entr&eacute;e l'invers&eacute;e&quot; dans le menu de gauche et de
s&eacute;lectionner l'entr&eacute;e que l'on veut inverser. Par le m&ecirc;me
principe, on peut mettre une entr&eacute;e au niveau &quot;haut&quot; ou
&quot;bas&quot;.</p>
<p>Pour remettre une entr&eacute;e normale, il suffit de choisir l'option
&quot;entr&eacute;e normale&quot; et de s&eacute;lectionner l'entr&eacute;e que
l'on d&eacute;sir. </p>
<p>&nbsp;</p>
<h4>Cr&eacute;ation d'un module.</h4>
<p>Un module est un ensemble de composant relier entre eux pour r&eacute;aliser
une fonction pr&eacute;cise, que l'on peut utiliser comme logigramme dans un
autre sch&eacute;ma.</p>
<p>Pour cr&eacute;er un module, il faut d'abord choir la fonction
&quot;cr&eacute;e un module&quot; du menu &quot;module&quot;. Dans la fen&ecirc;tre
de dialogue qui s'ouvre on peut donner les caract&eacute;ristiques du module
que l'on veut cr&eacute;e. </p>
<p>Le nom du module est aussi le nom du fichier correspondant au module.
L'&eacute;tiquette du module correspond &agrave; la description du logigramme
correspondant. </p>
<p>Apr&egrave;s la validation des donn&eacute;es, il se cr&eacute;e automatiquement
deux portes d'entr&eacute; et de sortie. Ces portes correspondent aux
entr&eacute;es et sorties du module cr&eacute;e. </p>
<p>Le c&acirc;blage interne du module doit &ecirc;tre raccord&eacute; ont ces
portes logiques.</p>
<p>Pour tester le module on peut rajouter des boutons en entrer et des led en
sorties. </p>
<p>Lors de l'enregistrement le module serra enregistr&eacute; sous son nom dans
le r&eacute;pertoire module. Apr&egrave;s la sauvegarde, le module appara&icirc;t
dans la liste des portes disponibles et peut &ecirc;tre utilis&eacute; dans un
nouveau sch&eacute;ma... </p>
<p>Par exemple vous pouvez ouvrir le module &quot;FullAdder.mod&quot; du
r&eacute;pertoire &quot;modules&quot;.</p>
<p>Ce module et utilis&eacute; dans le sch&eacute;ma &quot;5 Bit
Adder.lsim&quot; pour l'adition de deux digits sur cinq bits.</p>
<p class=MsoNormal><br>
<img width=420 height=278 src="images/ls1.gif"><br>
<br>
<img width=420 height=278 src="images/ls2.gif"></p>
</div>
</body>
</html>

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<html>
<head>
<meta name="author" content="Riccardo Bianchi - rbianchi@itisrn.it" >
<title>Manuale LogicSim</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" >
<style type="text/css">
<!--
.style1 {color: #FF0000}
-->
</style>
</head>
<body bgcolor="#ffffff">
<h2>Manuale d'uso di LogicSim.</h2>
<p>Selezionare la porta logica o il dispositivo dall'elenco presente nella parte sinistra della finestra e posizionarlo nell'area di lavoro. </p>
<p>Per collegare tra loro i dispositivi cliccare con il mouse sull'uscita di un dispositivo (posta sulla destra) e l'ingresso di un altro (posto,ovviamente, sulla sinistra). Tenere premuto il tasto SHIFT e cliccare su un punto qualsiasi di un filo per collegare un nuovo filo in quel punto. </p>
<p>Fili e dispositivi possono essere selezionati con un click del mouse e cancellati con il tasto CANC. </p>
<p>I settaggi di alcuni dispositivi (clock, Monostabile, LCD, Etichetta di testo, Delay vari) possono essere cambiati selezionando la voce Propriet&agrave; dal men&ugrave; contestuale (visualizzabile cliccando con il tasto destro del mouse sul dispositivo).</p>
<p>Per alcuni dispositivi &egrave; possibile cambiare il numero di ingressi (AND, OR, XOR, etc) impostando il valore nella Combo Box <strong>Ingressi</strong> presente in fondo alla lista dei dispositivi. Circuiti a pi&ugrave; di due ingressi vengono considerati connessi in questo modo: </p>
<h3><img src="images/and4inputiso.gif" alt="Esempio di implementazione di un AND a 4 ingressi" width="203" height="173" > </h3>
<h3><br clear="all" >
<b>Ingresso dei dispositivi </b>
<img src="images/inputiso.gif" alt="Esempio di impostazione degli ingressi di una porta AND" width="198" height="89" align="right" valign="top" ></h3>
<p>E' possibile intervenire sul tipo di ingressi di un dispositivo e sul livello logico presente su di essi.
Con <strong>&quot;Ingresso NEGATO&quot;</strong> viene invertito il livello logico presente sul filo collegato all'ingresso del dispositivo. Per posizionare la negazione basta cliccare sulla voce <strong>Ingresso NEGATO </strong> presente nella lista di sinistra e cliccare sull'ingresso del dispositivo che si intende negare.</p>
<p>E' anche possibile bloccare un ingresso a livello logico ALTO o BASSO mediante le voci <strong>&quot;Ingresso ALTO&quot;</strong> e <strong>&quot;Ingresso BASSO&quot;</strong> senza collegare ad essi un filo con le stesse modalit&agrave; viste in precedenza per l'ingresso negato.. </p>
<p>Per riportare l'ingresso al funzionamento normale basta ripetere l'operazione dopo avere selezionato <strong>&quot;Ingresso NORMALE&quot; </strong>dalla lista.</p>
<h3> Creazione di Moduli.</h3>
<p>Un Modulo contiene un circuito completo (sempre realizzato con LogicSim) che pu&ograve; essere usato come singolo elemento di un altro circuito. </p>
<p>Dopo avere disegnato lo schema del circuito logico che comporr&agrave; il modulo, selezionare <strong>&quot;Crea Modulo&quot;</strong> dal men&ugrave; <strong>Modulo</strong>. Nella finestra che apparit&agrave; inserire la descrizione della funzione svolta dal circuito. Il testo inserito nella casella <strong>Nome Modulo</strong> sar&agrave; il nome del file in cui il modulo stesso sar&agrave; salvato successivamente, mentre quanto inserito nella casella <strong>&quot;Etichetta Modulo&quot;</strong> sar&agrave; il testo con cui il modulo verr&agrave; contrassegnato una volta inserito in un circuito. </p>
<p>Dopo aver cliccato sul pulsante OK, appariranno un circuito &quot;INPUT&quot; e un circuito &quot;OUTPUT&quot; che rappresentano rispettivamente gli ingressi e le uscite con cui il modulo stesso si interfaccer&agrave; con i componenti del circuito in cui verr&agrave; inserito. Per testare il modulo sar&agrave; quindi sufficiente collegare degli Switch agli ingressi e dei led alla/alle uscite, come si pu&ograve; vedere in <a href="#fulladder">figura</a>. </p>
<p>Una volta salvato il modulo apparir&agrave; nell'elenco dei dispositivi e potr&agrave; essere usato in un nuovo circuito. </p>
<p>A titolo di esempio si pu&ograve; aprire il circuito &quot;FullAdder.mod&quot; dalla cartella &quot;modules&quot;. Questo modulo &egrave; usato nel circuito &quot;5 Bit Adder.lsim&quot; sotto riportato e distribuito insieme a LogicSim. </p>
<p><br >
<img src="images/ls1ita.gif" alt="Sommatore a 5 bit realizzato con moduli Full Adder" width="420" height="276" ><br >
Sommatore a 5 bit realizzato con 5 moduli Full Adder.<br >
<br >
<a name="fulladder" id="fulladder"></a><img src="images/ls2iso.gif" alt="Modulo Full Adder" width="420" height="276" ><br >
Modulo FullAdder.</p>
</body>
</html>

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<html>
<head>
<title>LogicSim snabbmanual</title>
</head>
<body bgcolor=#ffffff>
<h2>LogicSim snabbmanual</h2>
<p>Grindar väljs från listan på vänstra sidan och placeras på arbetsytan.</p>
<p>Ledningar dras genom att klicka på utgången (på högra sidan) av en grind, sedan dras ledningen fram till ingången
(vänstra sidan) av en annan grind där man klickar en gång till. Med hjälp av ESC-tangenten kan en kabeldragning
avbrytas. Med shift-klick på en redan dragen ledning kan en förgrening av denna ledning genereras.</p>
<p>Grindar och ledningar kan aktiveras med en musklick och sen tas bort med DEL-tangenten.</p>
<p>Vissa grindar (t.ex. Clock, Monoflop, LCD, TextLabel) har egenskaper som kan ändras via punkten "Properties" i
grindens snabbmeny (höger musklick).</p>
<br><br>
<p>För enkla grindar (AND, OR, XOR, osv) kan man välja antalet ingångar i boxen under
komponentlistan. Detta görs innan man väljer grinden från komponentlistan, dvs det går inte att i efterhand
byta antalet ingångar. Grindar med fler än två ingångar beter sig i simuleringen som flera kaskadkopplade grindar:</p>
<img src="images/and4input.gif">
<br clear=all>
<h4>Grindingångar</h4>
<img src="images/input.gif" align=right valign=top>
<p>Funktionen "input inverter" gör det möjligt att invertera ingången av en grind som redan finns placerad på
arbetsytan. Först aktiveras funktionen genom att klicka på punkten i komponentlistan, sedan väljer man grindens ingång
och klickar på ingångssymbolen.<br>
Funktionerna "input high" och "input low" används på ett liknanden sätt för att definera signalen på oanvända
ingångar.<br>
För att återgå till det normala beteende av en ingång används funktionen "normal input".</p>
<br clear=all>
<br>
<h4>Bygga en modul</h4>
<p>En modul är en koppling som kan användas som en grind med ingångar och utgångar
i en annan koppling</p>
<p>För att bygga en modul väljs punkten "Create Module" ur menyn "Module". I
dialogrutan fylls i modulens beskrivning. "Module Name" blir modulens filnamn när den
sparas. "Module Label" syns som text vid grinden i kopplingsschemat.</p>
<p>Efter aktivering av rutan "Use" skapas två till block på arbetsytan, input- och output-grindar. Dessa block
representerar modulens in- och utgångar. Mellan dessa block och kopplingen dras ledningar för
in- och utgångssignaler till modulen.
In- och utgångarna kan testas genom att koppla dit brytare och LEDar.</p>
<p>Modulen sparas i underkatalogen "modules". Därefter finns modulen med längst ner i komponentlistan och kan användas i
nya kopplingar.</p>
<p>Ett exempel på moduler finns i komponenten "FullAdder" som finns som modulfil "FullAdder.mod" i
katalogen "modules". Modulfilen kan öppnas direkt i LogicSim. Modulen "FullAdder" används i
exempelkopplingen "5 Bit Adder.lsim".</p>
<br>
<img src="images/ls1.gif"><br>5 bit adderare som innehåller fem "FullAdder" moduler.<br><br>
<img src="images/ls2.gif"><br>Kopplingen i modulen "FullAdder".
</body>
</html>

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
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Foundation's software and to any other program whose authors commit to
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When we speak of free software, we are referring to freedom, not
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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and give any other recipients of the Program a copy of this License
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This section is intended to make thoroughly clear what is believed to
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may add an explicit geographical distribution limitation excluding
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

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[menu]
MENU_FILE=Datei
MENU_NEW=Neu
MENU_OPEN=Öffnen...
MENU_SAVE=Speichern
MENU_SAVEAS=Speichern als...
MENU_EXPORT=Export...
MENU_PRINT=Drucken...
MENU_EXIT=Beenden
MENU_MODULE=Module
MENU_CREATEMODULE=Modul erstellen
MENU_MODULEPROPERTIES=Modul Eigenschaften
MENU_SETTINGS=Einstellungen
MENU_PAINTGRID=Gitter zeichnen
MENU_GATEDESIGN=Gatter Design
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Sprache
MENU_HELP=Hilfe
MENU_ABOUT=Über LogicSim
[context menu]
MENU_REMOVEGATE=Gatter löschen
MENU_PROPERTIES=Eigenschaften
MENU_DELETEMODULE=Modul löschen
[messages]
MESSAGE_INPUTS=Eingänge
MESSAGE_DELETE=Wollen Sie die Datei %s wirklich löschen?
MESSAGE_LANGUAGE_RESTART=LogicSim muss neu gestartet werden.
MESSAGE_SAVEDIALOG=Schaltung speichern
MESSAGE_ENTER_TIME_HIGH=Dauer High-Pegel (ms)
MESSAGE_ENTER_TIME_LOW=Dauer Low-Pegel (ms)
MESSAGE_MODULE_NAME=Modul-Name
MESSAGE_MODULE_DESCRIPTION=Beschreibung
MESSAGE_MODULE_LABEL=Beschriftung
MESSAGE_MODULE_IMAGE=Bild
MESSAGE_ENTER_LABEL=Text eingeben
MESSAGE_REALLYNEW=Die Schaltung wurde verändert.\nWollen Sie wirklich die aktuelle Schaltung verwerfen?
[tooltip texts]
TOOLTIP_ADDPOINT=Punkt zu Kabel hinzufügen
[messages in status bar]
STATUS_INPUTNORMAL=Auf Eingang klicken, um aktuelle Einstellung zu Entfernen
STATUS_INPUTINV=Auf Eingang klicken, um Eingangsnegator zu setzen
STATUS_INPUTHIGH=Auf Eingang klicken, um ihn auf High zu setzen
STATUS_INPUTLOW=Auf Eingang klicken, um ihn auf Low zu setzen
STATUS_ADDPOINT=Auf Kabel klicken, um Punkt einzufügen
STATUS_REMOVEPOINT=Auf Punkt klicken, um ihn aus dem Kabel zu entfernen
STATUS_SAVED=Schaltung %s gespeichert
STATUS_SETINPUT=Auf Eingang klicken um Kabel dort anzuschließen
STATUS_CONNECTED=angeschlossen
STATUS_ABORTED=abgebrochen
[error messages]
ERROR_NOMODULE=Die Schaltung ist kein Modul
ERROR_FILENOTFOUND=Datei nicht gefunden
ERROR_READ=Lesefehler
ERROR_FILECORRUPTED=Falsches Dateiformat (falsche LogicSim-Version?)
ERROR_CLASS=Java-Klasse nicht gefunden (falsche LogicSim-Version?)
ERROR_SAVE=Fehler beim Speichern
ERROR_MODULENOTFOUND=Konnte das Modul \n%s nicht finden\nBitte kopieren Sie das erforderliche Modul in das Verzeichnis modules.
ERROR_APPLET=Diese Funktion steht im Applet nicht zur Verfügung.\nBitte laden Sie LogicSim herunter und starten es als Applikation.
[BUTTONS]
BUTTON_SIMULATE=Simulieren
BUTTON_RESET=Reset
BUTTON_REMOVE_WIRE_POINT=Punkt aus Kabel entfernen
BUTTON_USE=Benutzen
BUTTON_CANCEL=Abbrechen
[GATES]
GATE_SWITCH=Schalter
GATE_SWITCH_TYPE=Schalter-Typ
GATE_SWITCH_TOGGLE=Umschalt-Knopf
GATE_SWITCH_CLICK=Klick-Knopf
GATE_LED=LED
GATE_AND=AND
GATE_NAND=NAND
GATE_OR=OR
GATE_NOR=NOR
GATE_NOT=NOT (Negator)
GATE_XOR=XOR (Antivalenz)
GATE_EQUIVALENCE=<-> (Equivalenz)
GATE_NORMALINPUT=Normaler Eingang
GATE_INPUT_INVERTER=Eingangsnegator
GATE_INPUT_HIGH=Eingang High
GATE_INPUT_LOW=Eingang Low
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (Flankengesteuert)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Clock
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=Einschaltverzögerung
GATE_TURNOFFDELAY=Ausschaltverzögerung
GATE_BINARYINPUT=Binäreingabe
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-Segment-Anzeige
GATE_TEXTLABEL=Textfeld
GATE_BINARYINPUT_DISPLAYTYPE=Anzeigetyp
GATE_BINARYINPUT_PROPERTIES=Binäreingabe Eigenschaften
GATE_BINARYINPUT_HEX=Hexadezimal (00..FF)
GATE_BINARYINPUT_DEC=Dezimal (00..99)
GATE_LCD_PROPERTIES=LCD Einstellungen
GATE_MONOFLOP_PROPERTIES=MonoFlop Einstellungen
GATE_TURNONDELAY_TIME=Verzögerungszeit (ms)
GATE_TURNOFFDELAY_TIME=Verzögerungszeit (ms)

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[menu]
MENU_FILE=File
MENU_NEW=New
MENU_OPEN=Open...
MENU_SAVE=Save
MENU_SAVEAS=Save As...
MENU_EXPORT=Export...
MENU_PRINT=Print...
MENU_EXIT=Exit
MENU_MODULE=Module
MENU_CREATEMODULE=Create Module
MENU_MODULEPROPERTIES=Module Properties
MENU_SETTINGS=Settings
MENU_PAINTGRID=paint grid
MENU_GATEDESIGN=gate design
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Language
MENU_HELP=Help
MENU_ABOUT=About LogicSim
[context menu]
MENU_REMOVEGATE=Remove Gate
MENU_PROPERTIES=Properties
MENU_DELETEMODULE=Delete Module
[messages]
MESSAGE_INPUTS=Inputs
MESSAGE_DELETE=Do you really want to delete\n%s ?
MESSAGE_LANGUAGE_RESTART=LogicSim needs to be restarted.
MESSAGE_SAVEDIALOG=Save Circuit file
MESSAGE_ENTER_TIME_HIGH=Enter time for HIGH level (ms)
MESSAGE_ENTER_TIME_LOW=Enter time for LOW level (ms)
MESSAGE_MODULE_NAME=module name
MESSAGE_MODULE_DESCRIPTION=description
MESSAGE_MODULE_LABEL=module label
MESSAGE_MODULE_IMAGE=module image
MESSAGE_ENTER_LABEL=Enter Label
MESSAGE_REALLYNEW=The circuit has been modified.\nDo you really want to discard the current circuit?
[tooltip texts]
TOOLTIP_ADDPOINT=add point to wire
[messages in status bar]
STATUS_INPUTNORMAL=click on input to remove input setting
STATUS_INPUTINV=click on input to set inverter
STATUS_INPUTHIGH=click on input to set it to high level
STATUS_INPUTLOW=click on input to set it to low level
STATUS_ADDPOINT=click on wire to add point
STATUS_REMOVEPOINT=click on wire point to remove it
STATUS_SAVED=Circuit saved to %s
STATUS_SETINPUT=click on input to connect
STATUS_CONNECTED=connected
STATUS_ABORTED=aborted
[error messages]
ERROR_NOMODULE=circuit is not a module
ERROR_FILENOTFOUND=File not found
ERROR_READ=error reading file (wrong LogicSim-version?)
ERROR_FILECORRUPTED=file corrupted (wrong LogicSim-version?)
ERROR_CLASS=class not found
ERROR_SAVE=Error saving file
ERROR_MODULENOTFOUND=Could not find Module\n%s\nplease copy the correct Module to the modules directory
ERROR_APPLET=This function is not available when running as applet.\nPlease download LogicSim and run it as application.
[BUTTONS]
BUTTON_SIMULATE=simulate
BUTTON_RESET=reset
BUTTON_REMOVE_WIRE_POINT=remove point from wire
BUTTON_USE=Use
BUTTON_CANCEL=Cancel
[GATES]
GATE_SWITCH=Switch
GATE_SWITCH_TYPE=Switch-Type
GATE_SWITCH_TOGGLE=Toggle-Button
GATE_SWITCH_CLICK=Click-Button
GATE_LED=LED
GATE_AND=AND
GATE_NAND=NAND
GATE_OR=OR
GATE_NOR=NOR
GATE_NOT=NOT (Inverter)
GATE_XOR=XOR (Antivalence)
GATE_EQUIVALENCE=<-> (Equivalence)
GATE_NORMALINPUT=Normal Input
GATE_INPUT_INVERTER=Input Inverter
GATE_INPUT_HIGH=Input High
GATE_INPUT_LOW=Input Low
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (edge triggered)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Clock
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=turn on delay
GATE_TURNOFFDELAY=turn off delay
GATE_BINARYINPUT=binary input
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-segment display
GATE_TEXTLABEL=Text Label
GATE_BINARYINPUT_DISPLAYTYPE=Display Type
GATE_BINARYINPUT_PROPERTIES=Binary Input Properties
GATE_BINARYINPUT_HEX=Hexadecimal (00..FF)
GATE_BINARYINPUT_DEC=Decimal (00..99)
GATE_LCD_PROPERTIES=LCD Properties
GATE_MONOFLOP_PROPERTIES=MonoFlop Properties
GATE_TURNONDELAY_TIME=Enter Delay Time (ms)
GATE_TURNOFFDELAY_TIME=Enter Delay Time (ms)

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[menu]
MENU_FILE=Fichero
MENU_NEW=Nuevo
MENU_OPEN=Abrir...
MENU_SAVE=Guardar
MENU_SAVEAS=Guardar como...
MENU_EXPORT=Exportar...
MENU_PRINT=Imprimir...
MENU_EXIT=Salir
MENU_MODULE=Módulo
MENU_CREATEMODULE=Crear Módulo
MENU_MODULEPROPERTIES=Propiedades del Módulo
MENU_SETTINGS=Preferencias
MENU_PAINTGRID=Visibilidad Rejilla activar/desactivar
MENU_GATEDESIGN=Tipo de símbolo en puertas
MENU_GATEDESIGN_DIN=DIN
MENU_GATEDESIGN_ISO=ISO
MENU_LANGUAGE=Lenguaje
MENU_HELP=Ayuda
MENU_ABOUT=Acerca de LogicSim
[context menu]
MENU_REMOVEGATE=Borrar Componente
MENU_PROPERTIES=Propiedades
MENU_DELETEMODULE=Borrar Módulo
[messages]
MESSAGE_INPUTS=Entradas
MESSAGE_DELETE= Realmente desea borrar\n%s?
MESSAGE_LANGUAGE_RESTART=Necesita reiniciar LogicSim.
MESSAGE_SAVEDIALOG=Guardar circuito en un fichero
MESSAGE_ENTER_TIME_HIGH=Introduzca tiempo (msg) para el nivel ALTO
MESSAGE_ENTER_TIME_LOW=Introduzca tiempo (msg) para el nivel BAJO
MESSAGE_MODULE_NAME=nombre del subcircuito
MESSAGE_MODULE_DESCRIPTION=comentario
MESSAGE_MODULE_LABEL=etiqueta para el subcircuito
MESSAGE_MODULE_IMAGE=imagen para el subcircuito
MESSAGE_ENTER_LABEL=Introduzca la etiqueta
MESSAGE_REALLYNEW=El circuito se ha modificado.\n¿Realmente desea descartar los cambios?
[tooltip texts]
TOOLTIP_ADDPOINT=Añade punto de conexión
[messages in status bar]
STATUS_INPUTNORMAL=pulsa en la entrada para eliminar sus ajustes
STATUS_INPUTINV=pulsa en la entrada para invertirla
STATUS_INPUTHIGH=pulsa en la entrada para colocarla a nivel alto
STATUS_INPUTLOW=pulsa en la entrada para colocarla a nivel bajo
STATUS_ADDPOINT=pulsa en el cable para colocar conexión
STATUS_REMOVEPOINT=pulsa en la conexión para eliminarla
STATUS_SAVED=Circuito guardado como %s
STATUS_SETINPUT=Pulsa en la entrada para conectarla
STATUS_CONNECTED=conectado
STATUS_ABORTED=abortado
[error messages]
ERROR_NOMODULE=el circuito no es un Módulo
ERROR_FILENOTFOUND=Fichero no encontrado
ERROR_READ=Error leyendo el fichero (¿Creado con otra versión de LogicSim?)
ERROR_FILECORRUPTED=Fichero en mal estado (¿Creado con otra versión de LogicSim?)
ERROR_CLASS=Clase no encontrada
ERROR_SAVE=Error guardando el fichero
ERROR_MODULENOTFOUND=No puedo encontrar el Módulo\n%s\npor favor copia el Módulo correcto en el directorio de Módulos
ERROR_APPLET=Esta utilidad no se encuentra disponible cuando se ejecuta como applet.\nPor favor descarga LogicSim y ejecútalo como aplicación.
[BUTTONS]
BUTTON_SIMULATE=simular
BUTTON_RESET=reset
BUTTON_REMOVE_WIRE_POINT=eliminar punto de conexión
BUTTON_USE=Usa
BUTTON_CANCEL=Cancelar
[GATES]
GATE_SWITCH=Pulsador
GATE_SWITCH_TYPE=Tipo de pulsador
GATE_SWITCH_TOGGLE=Con enclavamiento
GATE_SWITCH_CLICK=Momentáneo
GATE_LED=LED
GATE_AND=AND (Y)
GATE_NAND=NAND (NO-Y)
GATE_OR=OR (O)
GATE_NOR=NOR (NO-O)
GATE_NOT=NOT (Inversor)
GATE_XOR=XOR (O exclusiva)
GATE_EQUIVALENCE=XNOR (=)
GATE_NORMALINPUT=Entrada normal
GATE_INPUT_INVERTER=Entrada invertida
GATE_INPUT_HIGH=Entrada a 1
GATE_INPUT_LOW=Entrada a 0
GATE_RSFF=FlipFlop RS
GATE_DFF=FlipFlop D
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=FlipFlop JK
GATE_JKMSFF=FlipFlop JKMS
GATE_TFF=FlipFlop T
GATE_CLOCK=Reloj
GATE_MONOFLOP=Monoestable
GATE_TURNONDELAY=Retardo de 0 a 1
GATE_TURNOFFDELAY=Retardo de 1 a 0
GATE_BINARYINPUT=Entrada binaria
GATE_LCD=LCD
GATE_SEVENSEGMENT=Display 7 seg.
GATE_TEXTLABEL=Etiqueta de texto
GATE_BINARYINPUT_DISPLAYTYPE=Tipo de Visualizador
GATE_BINARYINPUT_PROPERTIES=Propiedades de la entrada binaria
GATE_BINARYINPUT_HEX=Hexadecimal (00..FF)
GATE_BINARYINPUT_DEC=Decimal (00..99)
GATE_LCD_PROPERTIES=Propiedades LCD
GATE_MONOFLOP_PROPERTIES=Propiedades Monoestable
GATE_TURNONDELAY_TIME=Introduce tiempo de retardo (ms)
GATE_TURNOFFDELAY_TIME=Introduce tiempo de retardo (ms)

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[menu]
MENU_FILE=Fichier
MENU_NEW=Nouveau
MENU_OPEN=Ouvrir...
MENU_SAVE=Enregistrer
MENU_SAVEAS=Enregistré sous...
MENU_EXPORT=Export...
MENU_PRINT=Imprimer...
MENU_EXIT=Sortir
MENU_MODULE=Module
MENU_CREATEMODULE=Créer un module
MENU_MODULEPROPERTIES=Propriété du module
MENU_SETTINGS=Réglage
MENU_PAINTGRID=Dessiner la grille
MENU_GATEDESIGN=Représentation
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Langue
MENU_HELP=Aide
MENU_ABOUT=À propos de LogicSim
[context menu]
MENU_REMOVEGATE=Effacer le composant
MENU_PROPERTIES=Propriété
MENU_DELETEMODULE=Effacer le module
[messages]
MESSAGE_INPUTS=Entrée
MESSAGE_DELETE=Voulez vous vraiment effacer le fichier %s ?
MESSAGE_LANGUAGE_RESTART=LogicSim doit être redémarré.
MESSAGE_SAVEDIALOG=Enregistrer le schéma
MESSAGE_ENTER_TIME_HIGH=Durée du palier haut (ms)
MESSAGE_ENTER_TIME_LOW=Durée du palier bas (ms)
MESSAGE_MODULE_NAME=Nom du module
MESSAGE_MODULE_DESCRIPTION=Description
MESSAGE_MODULE_LABEL=Étiquette
MESSAGE_MODULE_IMAGE=Image du module
MESSAGE_ENTER_LABEL=Entrer le texte
MESSAGE_REALLYNEW=Le circuit a été modifié.\nDo voulez vous vraiment perdre ce cirduit?
[tooltip texts]
TOOLTIP_ADDPOINT=Rajouté un point dans la connexion
[messages in status bar]
STATUS_INPUTNORMAL=Sélectionner l'entrée, pour effacer la configuration actuelle
STATUS_INPUTINV=Sélectionner l'entrée, pour l'inverser
STATUS_INPUTHIGH=Sélectionner l'entrée, pour la mettre au niveau haut
STATUS_INPUTLOW=Sélectionner l'entrée, pour la mettre au niveau bas
STATUS_ADDPOINT=Sélectionner le fil, pour rajouter un point
STATUS_REMOVEPOINT=Sélectionner un point, pour le supprimer de la connexion
STATUS_SAVED=Enregistrer le schéma %s
STATUS_SETINPUT=Sélectionner l'entrée pour raccorder la connexion
STATUS_CONNECTED=Connection
STATUS_ABORTED=Abandonner
[error messages]
ERROR_NOMODULE=Ce schéma n'est pas un module
ERROR_FILENOTFOUND=Donnée non trouvée
ERROR_READ=Erreur de lecture
ERROR_FILECORRUPTED=Mauvais formât de fichier (Mauvaise version de LogicSim ?)
ERROR_CLASS=la "Java-Klasse" n'as pas été trouvé (Mauvaise version de LogicSim ?)
ERROR_SAVE=Erreur pendant la sauvegarde
ERROR_MODULENOTFOUND=Le module \n%s n'as pas été trouvé\n Copiez le module dans le répertoire approprié.
ERROR_APPLET=Cette fonction n'est pas possible en mode applet.\ntélécharger l'application LogicSim.
[BUTTONS]
BUTTON_SIMULATE=Simuler
BUTTON_RESET=RAZ
BUTTON_REMOVE_WIRE_POINT=Supprimer un point dans la connexion
BUTTON_USE=Valider
BUTTON_CANCEL=Sortir
[GATES]
GATE_SWITCH=Bouton
GATE_SWITCH_TYPE=Type de boutons
GATE_SWITCH_TOGGLE=Interrupteur
GATE_SWITCH_CLICK=Bouton poussoir
GATE_LED=LED
GATE_AND=Et (AND)
GATE_NAND=Non Et (NAND)
GATE_OR=OU (OR)
GATE_NOR=Non Ou (NOR)
GATE_NOT=Non (NOT)
GATE_XOR=Ou exclusif (XOR)
GATE_EQUIVALENCE=<-> (NXOR)
GATE_NORMALINPUT=Entrée normale
GATE_INPUT_INVERTER=Entrée inversée
GATE_INPUT_HIGH=Entrée au niveau haut
GATE_INPUT_LOW=Entrée au niveau bas
GATE_RSFF=Bascule RS
GATE_DFF=Bascule D
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=Bascule JK (Front montant)
GATE_JKMSFF=Bascule JKMS
GATE_TFF=Bascule T
GATE_CLOCK=Horloge
GATE_MONOFLOP=Monostable
GATE_TURNONDELAY=Temporisation travail
GATE_TURNOFFDELAY=Temporisation repos
GATE_BINARYINPUT=Roue codeuse
GATE_LCD=Afficheur
GATE_SEVENSEGMENT=Afficheur 7 segments
GATE_TEXTLABEL=Étiquette
GATE_BINARYINPUT_DISPLAYTYPE=Codage
GATE_BINARYINPUT_PROPERTIES=Caractéristiques des roues codeuse
GATE_BINARYINPUT_HEX=Hexadécimal (00..FF)
GATE_BINARYINPUT_DEC=Décimal (00..99)
GATE_LCD_PROPERTIES=Caractéristiques de l'afficheur
GATE_MONOFLOP_PROPERTIES=Réglage du monostable
GATE_TURNONDELAY_TIME=Décalage (ms)
GATE_TURNOFFDELAY_TIME=Décalage (ms)

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[menu]
MENU_FILE=File
MENU_NEW=Nuovo
MENU_OPEN=Apri...
MENU_SAVE=Salva
MENU_SAVEAS=Salva con nome...
MENU_EXPORT=Export...
MENU_PRINT=Stampa...
MENU_EXIT=Esci
MENU_MODULE=Modulo
MENU_CREATEMODULE=Crea Modulo
MENU_MODULEPROPERTIES=Proprietà modulo
MENU_SETTINGS=Impostazioni
MENU_PAINTGRID=Visualizza Griglia
MENU_GATEDESIGN=Impostazioni Porte
MENU_GATEDESIGN_DIN=Simboli IEC
MENU_GATEDESIGN_ISO=Simboli US
MENU_LANGUAGE=Lingua
MENU_HELP=Help
MENU_ABOUT=About LogicSim
[context menu]
MENU_REMOVEGATE=Elimina
MENU_PROPERTIES=Proprietà
MENU_DELETEMODULE=Elimina Modulo
[messages]
MESSAGE_INPUTS=Ingressi
MESSAGE_DELETE=Confermi eliminazione\n%s ?
MESSAGE_LANGUAGE_RESTART=LogicSim deve essere riavviato.
MESSAGE_SAVEDIALOG=Salva il Circuito
MESSAGE_ENTER_TIME_HIGH=Inserisci tempo per livello ALTO (ms)
MESSAGE_ENTER_TIME_LOW=Inserisci il tempo per livello BASSO (ms)
MESSAGE_MODULE_NAME=Nome Modulo
MESSAGE_MODULE_DESCRIPTION=Descrizione
MESSAGE_MODULE_LABEL=Etichetta Modulo
MESSAGE_MODULE_IMAGE=Immagine Modulo
MESSAGE_ENTER_LABEL=Inserisci Etichetta
MESSAGE_REALLYNEW=The circuit has been modified.\nDo you really want to discard the current circuit?
[tooltip texts]
TOOLTIP_ADDPOINT=Aggiungi giunzione
[messages in status bar]
STATUS_INPUTNORMAL=Click sull'ingresso per rimuovere le impostazioni
STATUS_INPUTINV=Click sull'ingresso per impostare la negazione
STATUS_INPUTHIGH=Click sull'ingresso per impostarlo a livello ALTO
STATUS_INPUTLOW=Click sull'ingresso per impostarlo a livello BASSO
STATUS_ADDPOINT=Click sul filo per aggiungere una giunzione
STATUS_REMOVEPOINT=Click sulla giunzione per rimuoverla
STATUS_SAVED=Il circuito %s è stato salvato
STATUS_SETINPUT=Click sull'ingresso per effettuare la connessione
STATUS_CONNECTED=Connesso
STATUS_ABORTED=Annullato
[error messages]
ERROR_NOMODULE=Il circuito non è un modulo
ERROR_FILENOTFOUND=File non trovato
ERROR_READ=Errore di lettura file (errata versione di LogicSim?)
ERROR_FILECORRUPTED=File rovinato (errata versione di LogicSim?)
ERROR_CLASS=Classe non trovata
ERROR_SAVE=Errore di scrittura file
ERROR_MODULENOTFOUND=Impossibile trovare il Modulo\n%s\ncopiare il modulo corretto nella cartella moduli
ERROR_APPLET=This function is not available when running as applet.\nPlease download LogicSim and run it as application.
[BUTTONS]
BUTTON_SIMULATE=Avvia Simulazione
BUTTON_RESET=risistemazione
BUTTON_REMOVE_WIRE_POINT=Rimuovi giunzione
BUTTON_USE=OK
BUTTON_CANCEL=Annulla
[GATES]
GATE_SWITCH=Switch
GATE_SWITCH_TYPE=Tipo di switch
GATE_SWITCH_TOGGLE=Interruttore
GATE_SWITCH_CLICK=Pulsante
GATE_LED=LED
GATE_AND=AND
GATE_NAND=NAND
GATE_OR=OR
GATE_NOR=NOR
GATE_NOT=NOT (Inverter)
GATE_XOR=XOR
GATE_EQUIVALENCE=EXNOR (Comp. Dig.)
GATE_NORMALINPUT=Ingresso NORMALE
GATE_INPUT_INVERTER=Ingresso NEGATO
GATE_INPUT_HIGH=Ingresso ALTO
GATE_INPUT_LOW=Ingresso BASSO
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (Edge Trigg)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Clock
GATE_MONOFLOP=Monostabile
GATE_TURNONDELAY=Ritardo OFF-ON
GATE_TURNOFFDELAY=Ritardo ON-OFF
GATE_BINARYINPUT=Contraves Binario
GATE_LCD=Display LCD
GATE_SEVENSEGMENT=7-segment display
GATE_TEXTLABEL=Etichetta di Testo
GATE_BINARYINPUT_DISPLAYTYPE=Tipo di Display
GATE_BINARYINPUT_PROPERTIES=Proprietà Contraves
GATE_BINARYINPUT_HEX=Hex (00..FF)
GATE_BINARYINPUT_DEC=Dec (00..99)
GATE_LCD_PROPERTIES=Proprietà Display LCD
GATE_MONOFLOP_PROPERTIES=Proprietà MonoFlop
GATE_TURNONDELAY_TIME=Inserisci Tempo di Ritardo (ms)
GATE_TURNOFFDELAY_TIME=Inserisci Tempo di Ritardo (ms)

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[menu]
MENU_FILE=Bestand
MENU_NEW=Nieuw
MENU_OPEN=Open...
MENU_SAVE=Opslaan
MENU_SAVEAS=Opslaan Als...
MENU_EXPORT=Exporteer...
MENU_PRINT=Afdrukken...
MENU_EXIT=Afsluiten
MENU_MODULE=Module
MENU_CREATEMODULE=Maak Module
MENU_MODULEPROPERTIES=Module Eigenschappen
MENU_SETTINGS=Voorkeuren
MENU_PAINTGRID=toon raster
MENU_GATEDESIGN=poortsymbolen
MENU_GATEDESIGN_DIN=Europees
MENU_GATEDESIGN_ISO=Amerikaans
MENU_LANGUAGE=Taal
MENU_HELP=Help
MENU_ABOUT=Over LogicSim
[context menu]
MENU_REMOVEGATE=Verwijder Poort
MENU_PROPERTIES=Eigenschappen
MENU_DELETEMODULE=Verwijder Module
[messages]
MESSAGE_INPUTS=Inputs
MESSAGE_DELETE=Wil je\n%s werkelijk verwijderen ?
MESSAGE_LANGUAGE_RESTART=LogicSim moet opnieuw gestart worden.
MESSAGE_SAVEDIALOG=Opslaan Circuit bestand
MESSAGE_ENTER_TIME_HIGH=Geef de tijd voor hoog signaal (ms)
MESSAGE_ENTER_TIME_LOW=Geef de de tijd voor laag signaal (ms)
MESSAGE_MODULE_NAME=module naam
MESSAGE_MODULE_DESCRIPTION=omschrijving
MESSAGE_MODULE_LABEL=module label
MESSAGE_MODULE_IMAGE=module afbeelding
MESSAGE_ENTER_LABEL=Geef Label
MESSAGE_REALLYNEW=De schakeling is gewijzigd.\nWil je de schakeling werkelijk niet bewaren?
[tooltip texts]
TOOLTIP_ADDPOINT=voeg punt aan draad toe
[messages in status bar]
STATUS_INPUTNORMAL=klik op input om input instelling te verwijderen
STATUS_INPUTINV=klik op input om inverter in te stellen
STATUS_INPUTHIGH=klik op input om hoog niveau in te stellen
STATUS_INPUTLOW=klik op input om laag niveau in te stellen
STATUS_ADDPOINT=klik op de draad om een punt toe te voegen
STATUS_REMOVEPOINT=klik op de draad om hem te verwijderen
STATUS_SAVED=Schakeling bewaard als %s
STATUS_SETINPUT=Klik op input om te verbinden
STATUS_CONNECTED=verbonden
STATUS_ABORTED=afgebroken
[error messages]
ERROR_NOMODULE=schakeling is geen module
ERROR_FILENOTFOUND=Bestand niet gevonden
ERROR_READ=fout tijdens lezen bestand (verkeerde LogicSim-versie?)
ERROR_FILECORRUPTED=bestand beschadigd (verkeerde LogicSim-versie?)
ERROR_CLASS=klasse niet gevonden
ERROR_SAVE=Fout tijdens opslaan bestand
ERROR_MODULENOTFOUND=Kan Module\n%s niet vinden\nKopieer a.u.b. de juiste Module naar de modulenmap
ERROR_APPLET=Deze functie is niet beschikbaar als LogiSim als applet wordt uitgevoerd.\nDownload LogicSim en voer het uit als losse applicatie.
[BUTTONS]
BUTTON_SIMULATE=simuleer
BUTTON_RESET=reset
BUTTON_REMOVE_WIRE_POINT=verwijder punt van draad
BUTTON_USE=Gebruik dit
BUTTON_CANCEL=Annuleer
[GATES]
GATE_SWITCH=Schakelaar
GATE_SWITCH_TYPE=Schakelaar-Type
GATE_SWITCH_TOGGLE=Omschakelknop
GATE_SWITCH_CLICK=Drukknop
GATE_LED=LED
GATE_AND=EN
GATE_NAND=NEN
GATE_OR=OF
GATE_NOR=NOF
GATE_NOT=NIET (Inverter)
GATE_XOR=XOF (ongelijk)
GATE_EQUIVALENCE=<-> (gelijk)
GATE_NORMALINPUT=Normaal Input
GATE_INPUT_INVERTER=Input Inverter
GATE_INPUT_HIGH=Input Hoog
GATE_INPUT_LOW=Input Laag
GATE_RSFF=RS FlipFlop
GATE_DFF=D FlipFlop
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK FF (edge triggered)
GATE_JKMSFF=JKMS FlipFlop
GATE_TFF=T FlipFlop
GATE_CLOCK=Klok
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=vertraging aan
GATE_TURNOFFDELAY=vertraging uit
GATE_BINARYINPUT=binaire input
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-segments display
GATE_TEXTLABEL=Text Label
GATE_BINARYINPUT_DISPLAYTYPE=Display Type
GATE_BINARYINPUT_PROPERTIES=Binaire Input Eigenschappen
GATE_BINARYINPUT_HEX=Hexadecimaal (00..FF)
GATE_BINARYINPUT_DEC=Decimaal (00..99)
GATE_LCD_PROPERTIES=LCD Eigenschappen
GATE_MONOFLOP_PROPERTIES=MonoFlop Eigenschappen
GATE_TURNONDELAY_TIME=Voer Vertraging in (ms)
GATE_TURNOFFDELAY_TIME=Voer vertraging in (ms)

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BUTTON_CANCEL=Anuluj
BUTTON_REMOVE_WIRE_POINT=Usu\u0144 punkt z przewodu
BUTTON_RESET=Reset
BUTTON_SIMULATE=Symuluj
BUTTON_USE=U\u017cyj
ERROR_APPLET=Ta funkcja nie jest dost\u0119pna gdy program uruchomiono jako applet.\n\
Sci\u0105gnij i uruchom LogicSim jako aplikacje.
ERROR_CLASS=Nie znaleziono klasy
ERROR_FILECORRUPTED=Plik jest uszkodzony (Niepoprawna wesja programu LogicSim?)
ERROR_FILENOTFOUND=Nie znaleziono pliku
ERROR_MODULENOTFOUND=Nie mo\u017cna odznale\u017a\u0107 Modu\u0142u\n\
%s\n\
skopiuj prawid\u0142owy Modu\u0142 do katalogu z modu\u0142ami
ERROR_NOMODULE=Obwód nie jest modu\u0142em
ERROR_READ=B\u0142\u0105d odczytu pliku (Niepoprawna wesja programu LogicSim?)
ERROR_SAVE=B\u0142\u0105d zapisu do pliku
GATE_AND=AND (Koniunkcja)
GATE_BINARYINPUT=Wej\u015bcie binarne
GATE_BINARYINPUT_DEC=Dziesi\u0119tne (00..99)
GATE_BINARYINPUT_DISPLAYTYPE=Rodzaj Wy\u015bwietlania
GATE_BINARYINPUT_HEX=Szesnastkowo (00..FF)
GATE_BINARYINPUT_PROPERTIES=W\u0142a\u015bciwo\u015bci Wej\u015bcia Binarnego
GATE_CLOCK=Zegar
GATE_DFF=Przerzutnik D
GATE_DRFF=Przerzutnik D i Reset
GATE_EQUIVALENCE=<-> (Równowa\u017cno\u015b\u0107)
GATE_INPUT_HIGH=Wej\u015bcie Stan Wysoki
GATE_INPUT_INVERTER=Wej\u015bcie Zanegowane
GATE_INPUT_LOW=Wej\u015bcie Stan Niski
GATE_JKFF=JK FF (Wyzwalany Zboczem Sygna\u0142u)
GATE_JKMSFF=Przerzutnik JKMS
GATE_LCD=Wy\u015bwietlacz LCD
GATE_LCD_PROPERTIES=W\u0142a\u015bciwo\u015bci Wy\u015bwietlacza LCD
GATE_LED=LED (Dioda)
GATE_MONOFLOP=Przerzutnik Monostabilny
GATE_MONOFLOP_PROPERTIES=W\u0142a\u015bciwo\u015bci Przerzutnika Monostabilnego
GATE_NAND=NAND (Dysjunkcja)
GATE_NOR=NOR (Binegacja)
GATE_NORMALINPUT=Normalne Wej\u015bcie
GATE_NOT=NOT (Inwerter)
GATE_OR=OR (Alternatywa)
GATE_RSFF=Przerzutnik RS
GATE_SEVENSEGMENT=7-segmentowy Wy\u015bwietlacz
GATE_SWITCH=Prze\u0142\u0105cznik
GATE_SWITCH_CLICK=Przycisk-Zatrzask
GATE_SWITCH_TOGGLE=Przycisk-Prze\u0142\u0105czaj\u0105cy
GATE_SWITCH_TYPE=Rodzaj Prze\u0142\u0105cznika
GATE_TEXTLABEL=Etykieta Tekstowa
GATE_TFF=Przerzutnik T
GATE_TURNOFFDELAY=Opó\u017anienie Wy\u0142\u0105czenia
GATE_TURNOFFDELAY_TIME=Wpisz czas opó\u017anienia (ms)
GATE_TURNONDELAY=Opó\u017anienie Za\u0142\u0105czenia
GATE_TURNONDELAY_TIME=Wpisz czas opó\u017anienia (ms)
GATE_XOR=XOR (Alternatywa wykluczaj\u0105ca)
MENU_ABOUT=LogicSim - informacje...
MENU_CREATEMODULE=Utwórz Modu\u0142
MENU_DELETEMODULE=Usu\u0144 Modu\u0142
MENU_EXIT=Zako\u0144cz
MENU_EXPORT=Eksportuj...
MENU_FILE=Plik
MENU_GATEDESIGN=Standard bramki
MENU_GATEDESIGN_DIN=Wg. standardu IEC
MENU_GATEDESIGN_ISO=Wg. standardu US
MENU_HELP=Pomoc
MENU_LANGUAGE=J\u0119zyk
MENU_MODULE=Modu\u0142
MENU_MODULEPROPERTIES=W\u0142a\u015bciwo\u015bci Modu\u0142u
MENU_NEW=Nowy
MENU_OPEN=Otwórz...
MENU_PAINTGRID=Poka\u017c siatk\u0119
MENU_PRINT=Drukuj...
MENU_PROPERTIES=W\u0142asciwo\u015bci
MENU_REMOVEGATE=Usu\u0144 Bramk\u0119
MENU_SAVE=Zapisz
MENU_SAVEAS=Zapisz jako...
MENU_SETTINGS=Ustawienia
MESSAGE_DELETE=Czy napewno chcesz usun\u0105\u0107\n\
%s ?
MESSAGE_ENTER_LABEL=Wpisz etykietk\u0119
MESSAGE_ENTER_TIME_HIGH=Wpisz czas dla poziomu MAX (ms)
MESSAGE_ENTER_TIME_LOW=Wpisz czas dla poziomu MIN (ms)
MESSAGE_INPUTS=Wej\u015bcia
MESSAGE_LANGUAGE_RESTART=Program LogicSim musi zosta\u0107 zrestartowany.
MESSAGE_MODULE_DESCRIPTION=Opis
MESSAGE_MODULE_IMAGE=Obraz modu\u0142u
MESSAGE_MODULE_LABEL=Etykietka modu\u0142u
MESSAGE_MODULE_NAME=Nazwa modu\u0142u
MESSAGE_REALLYNEW=Obwód zosta\u0142 zmodyfikowany.\n\
Czy na pewno chcesz zamkn\u0105\u0107 bie\u017c\u0105cy obwód?
MESSAGE_SAVEDIALOG=Zapisz plik
STATUS_ABORTED=Przerwano
STATUS_ADDPOINT=Kliknij na przewodzie aby doda\u0107 punkt
STATUS_CONNECTED=Po\u0142\u0105czono
STATUS_INPUTHIGH=Kliknij na wej\u015bciu aby ustawi\u0107 stan wysoki
STATUS_INPUTINV=Kliknij na wej\u015bciu aby ustawi\u0107 inwerter
STATUS_INPUTLOW=Kliknij na wej\u015bciu aby ustawi\u0107 stan niski
STATUS_INPUTNORMAL=Kliknij na wej\u015bciu aby ustawi\u0107 normalne wej\u015bcie
STATUS_REMOVEPOINT=Kliknij na przewodzie aby usun\u0105\u0107 punkt
STATUS_SAVED=Obwód zosta\u0142 zapisany do %s
STATUS_SETINPUT=Kliknij na wej\u015bciu aby pol\u0105czy\u0107
TOOLTIP_ADDPOINT=Dodaj punkt do przewodu

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[menu]
MENU_FILE=Arkiv
MENU_NEW=Nytt
MENU_OPEN=Öppna...
MENU_SAVE=Spara
MENU_SAVEAS=Spara som...
MENU_EXPORT=Exportera...
MENU_PRINT=Skriv ut...
MENU_EXIT=Avsluta
MENU_MODULE=Modul
MENU_CREATEMODULE=Bygg modul
MENU_MODULEPROPERTIES=Modulens egenskaper
MENU_SETTINGS=Inställningar
MENU_PAINTGRID=Visa grid
MENU_GATEDESIGN=Grindstandard
MENU_GATEDESIGN_DIN=IEC
MENU_GATEDESIGN_ISO=US
MENU_LANGUAGE=Språk
MENU_HELP=Hjälp
MENU_ABOUT=Om LogicSim
[context menu]
MENU_REMOVEGATE=Ta bort grind
MENU_PROPERTIES=Egenskaper
MENU_DELETEMODULE=Ta bort modul
[messages]
MESSAGE_INPUTS=Ingångar
MESSAGE_DELETE=Vill du verkligen ta bort filen %s ?
MESSAGE_LANGUAGE_RESTART=LogicSim måste startas om.
MESSAGE_SAVEDIALOG=Spara kretsen
MESSAGE_ENTER_TIME_HIGH=Tidslängd Högnivå (ms)
MESSAGE_ENTER_TIME_LOW=Tidslängd Lågnivå (ms)
MESSAGE_MODULE_NAME=Modulnamn
MESSAGE_MODULE_DESCRIPTION=Beskrivning
MESSAGE_MODULE_LABEL=Moduletikett
MESSAGE_MODULE_IMAGE=Modulbild
MESSAGE_ENTER_LABEL=Skriv texten
MESSAGE_REALLYNEW=Kretsen har modifierats.\nVill du verkligen inte spara dina ändringar?
[tooltip texts]
TOOLTIP_ADDPOINT=Lägga till en punkt till en ledning
[messages in status bar]
STATUS_INPUTNORMAL=Klicka på ingången för att ta bort nuvarande inställningar
STATUS_INPUTINV=Klicka på ingången för att aktivera inverteringen
STATUS_INPUTHIGH=Klicka på ingången för att sätta den till högnivå
STATUS_INPUTLOW=Klicka på ingången för att sätta den till lågnivå
STATUS_ADDPOINT=Klicka på en ledning för att lägga till en punkt
STATUS_REMOVEPOINT=Klicka på en punkt i en ledning för att ta bort punkten
STATUS_SAVED=Kretsen %s sparad
STATUS_SETINPUT=Klicka på en ingång för att ansluta ledningen
STATUS_CONNECTED=Ansluten
STATUS_ABORTED=Avbruten
[error messages]
ERROR_NOMODULE=Kretsen är ingen modul
ERROR_FILENOTFOUND=Filen kunde inte hittas
ERROR_READ=Filen kunde inte läsas (fel version av LogicSim?)
ERROR_FILECORRUPTED=Felaktigt filformat (fel version av LogicSim?)
ERROR_CLASS=Java-klass kunde inte hittas
ERROR_SAVE=Filen kunde inte sparas
ERROR_MODULENOTFOUND=Modulen %s\nkunde inte hittas.\nKopiera modulfilen till katalogen modules.
ERROR_APPLET=Denna funktion är inte tillgänglig i appletversionen.\nLadda ner LogicSim och starta programmet som applikation.
[BUTTONS]
BUTTON_SIMULATE=Simulera
BUTTON_RESET=Återställ
BUTTON_REMOVE_WIRE_POINT=Ta bort punkt från ledningen
BUTTON_USE=Använd
BUTTON_CANCEL=Avbryt
[GATES]
GATE_SWITCH=Brytare
GATE_SWITCH_TYPE=Brytartyp
GATE_SWITCH_TOGGLE=Omkopplare
GATE_SWITCH_CLICK=Tryckknapp
GATE_LED=LED
GATE_AND=AND (och)
GATE_NAND=NAND
GATE_OR=OR (eller)
GATE_NOR=NOR
GATE_NOT=NOT (icke)
GATE_XOR=XOR (antingen eller)
GATE_EQUIVALENCE=<-> (ekvivalens)
GATE_NORMALINPUT=Normal ingång
GATE_INPUT_INVERTER=Inverterad ingång
GATE_INPUT_HIGH=Högingång
GATE_INPUT_LOW=Lågingång
GATE_RSFF=RS-vippa
GATE_DFF=D-vippa
GATE_DRFF=D FlipFlop & Reset
GATE_JKFF=JK-vippa (flankstyrd)
GATE_JKMSFF=JK-MS-vippa
GATE_TFF=T-vippa
GATE_CLOCK=Klocka
GATE_MONOFLOP=Monoflop
GATE_TURNONDELAY=Påslagsfördröjning
GATE_TURNOFFDELAY=Avslagsfördröjning
GATE_BINARYINPUT=Binärinmatning
GATE_LCD=LCD
GATE_SEVENSEGMENT=7-segmentsdisplay
GATE_TEXTLABEL=Textfält
GATE_BINARYINPUT_DISPLAYTYPE=Displaytyp
GATE_BINARYINPUT_PROPERTIES=Binärinmatningens egenskaper
GATE_BINARYINPUT_HEX=Hexadecimal (00..FF)
GATE_BINARYINPUT_DEC=Decimal (00..99)
GATE_LCD_PROPERTIES=LCD-egenskaper
GATE_MONOFLOP_PROPERTIES=MonoFlop-egenskaper
GATE_TURNONDELAY_TIME=Fördröjningstid (ms)
GATE_TURNOFFDELAY_TIME=Fördröjningstid (ms)

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LogicSim Digitalsimulator
Copyright (C) 1995-2006 Andreas Tetzl
www.tetzl.de andreas@tetzl.de
Um das Programm zu benutzen, benötigen Sie Java ab Version 1.4.
http://www.java.com/
Zum Starten, entpacken Sie das Archiv und starten das Programm mit einem
Doppelklick auf LogicSim.jar oder mit "java -jar LogicSim.jar".
Dieses Programm ist freie Software. Sie können es unter den Bedingungen der GNU
General Public License, wie von der Free Software Foundation veröffentlicht,
weitergeben und/oder modifizieren, entweder gemäß Version 2 der Lizenz oder
(nach Ihrer Option) jeder späteren Version.
Die Veröffentlichung dieses Programms erfolgt in der Hoffnung, daß es Ihnen
von Nutzen sein wird, aber OHNE IRGENDEINE GARANTIE, sogar ohne die implizite
Garantie der MARKTREIFE oder der VERWENDBARKEIT FÜR EINEN BESTIMMTEN ZWECK.
Details finden Sie in der GNU General Public License.
Sie sollten ein Exemplar der GNU General Public License zusammen mit diesem
Programm erhalten haben. Falls nicht, schreiben Sie an die
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA.

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#LogicSim Configuration
#Tue Oct 18 16:40:59 CEST 2011
gatedesign=din
language=de

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LogicSim digtal logic simulator
Copyright (C) 1995-2006 Andreas Tetzl
www.tetzl.de andreas@tetzl.de
To run this program you need at least version 1.4 of the JAVA Runtime Environment.
http://www.java.com/
To start LogicSim, extract the archive content and double click on LogicSim.jar
or run "java -jar LogicSim.jar".
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.